Behaviorally: This change makes it so that Enter will never cancel a dialog, unless that dialog only contains info to be read. Escape will never unpredictably be treated as Enter. And some dialogs without Escape to cancel, now can be canceled with Escape. A lot of this just refactors dialogs to define the cancel button at the top, not as a hotkey on a cancel button deep in the XML. I think this makes enter/escape behavior in dialogxml files more legible at a glance.
54 lines
3.9 KiB
XML
54 lines
3.9 KiB
XML
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay' escbtn='okay'>
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<pict type='dlog' num='24' top='8' left='8'/>
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<text top='11' left='52' width='292' height='16'>BLADES OF EXILE HELP: TOWN COMMANDS</text>
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<text top='29' left='62' width='423' height='48'>
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To move, click on the terrain screen in the direction you want to move, or use the keypad.
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To wait, click on your party.
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The action buttons (and the equivalent keys) are:
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</text>
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<pict name='toolbar' type='blank' outline='solid' color='white' top='87' left='107' width='320' height='125'/>
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<pict name='ztoolbar' anchor='toolbar' relative='pos-in' type='full' framed='false' num='1402' top='56' left='23' width='266' height='38'/>
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<text name='zheader' anchor='toolbar' relative='pos-in' color='black' top='4' left='0'>Town Commands:</text>
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<text name='zparen' anchor='toolbar' relative='pos-in' color='black' top='14' left='10' width='280' size='10' font='plain'>
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(keyboard shortcut follows in parenthesis)
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</text>
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<text name='zlabel1' anchor='toolbar' relative='pos-in' color='black' top='30' left='27' size='9' font='plain'>Cast Priest (p)</text>
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<line name='zline1' anchor='toolbar' relative='pos-in' top='44' left='79' width='0' height='12' color='black'/>
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<text name='zlabel2' anchor='toolbar' relative='pos-in' color='black' top='30' left='155' size='9' font='plain'>Get (g)</text>
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<line name='zline2' anchor='toolbar' relative='pos-in' top='44' left='185' width='0' height='12' color='black'/>
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<text name='zlabel3' anchor='toolbar' relative='pos-in' color='black' top='30' left='211' size='9' font='plain'>Use (u)</text>
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<line name='zline3' anchor='toolbar' relative='pos-in' top='44' left='225' width='0' height='12' color='black'/>
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<text name='zlabel4' anchor='toolbar' relative='pos-in' color='black' top='105' left='-2' size='9' font='plain'>Cast Mage (m)</text>
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<line name='zline4' anchor='toolbar' relative='pos-in' top='94' left='42' width='0' height='13' color='black'/>
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<text name='zlabel5' anchor='toolbar' relative='pos-in' color='black' top='105' left='81' size='9' font='plain'>Look (l)</text>
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<line name='zline5' anchor='toolbar' relative='pos-in' top='94' left='113' width='0' height='13' color='black'/>
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<text name='zlabel6' anchor='toolbar' relative='pos-in' color='black' top='105' left='128' size='9' font='plain'>Talk (t)</text>
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<line name='zline6' anchor='toolbar' relative='pos-in' top='94' left='151' width='0' height='13' color='black'/>
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<text name='zlabel7' anchor='toolbar' relative='pos-in' color='black' top='105' left='185' size='9' font='plain'>Map (m)</text>
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<line name='zline7' anchor='toolbar' relative='pos-in' top='94' left='225' width='0' height='13' color='black'/>
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<text name='zlabel8' anchor='toolbar' relative='pos-in' color='black' top='105' left='226' width='94' size='9' font='plain'>Start Combat (f)</text>
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<line name='zline8' anchor='toolbar' relative='pos-in' top='94' left='262' width='0' height='13' color='black'/>
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<text top='227' left='61' width='428' height='49'>
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When talking, looking, or using, first click on the appropriate button,
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and then click on the space to act on.
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When looking, you can click on the terrain screen border to scroll the view.
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</text>
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<text top='278' left='61' width='430' height='48'>
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To read a sign, open a chest, or search a barrel/crate/etc.,
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stand adjacent to it and look at it.
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To leave town, keep moving towards the border of the map.
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Move into a door to open it.
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</text>
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<text top='329' left='61' width='430' height='51'>
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To board a boat, move onto it.
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To leave it, steer it onto land.
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You close a door by Using it.
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Some doors are locked -
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you can pick or bash open the lock when you move into them.
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</text>
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<button name='okay' type='regular' top='388' left='432'>OK</button>
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</dialog>
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