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oboe/rsrc/dialogs/edit-monster.xml
2015-01-17 16:56:37 -05:00

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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<!--<!DOCTYPE dialog SYSTEM "dialog.dtd">-->
<dialog skin='light' defbtn='okay' debug='true'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
<field name='name' top='30' left='180' width='186' height='16'/>
<field name='pic' top='57' left='140' width='52' height='16'/>
<field name='level' top='82' left='206' width='52' height='16'/>
<field name='health' top='106' left='206' width='52' height='16'/>
<field name='armor' top='130' left='206' width='52' height='16'/>
<field name='skill' top='154' left='206' width='52' height='16'/>
<field name='speed' top='178' left='206' width='52' height='16'/>
<field name='mage' top='202' left='206' width='51' height='16'/>
<field name='priest' top='226' left='206' width='51' height='16'/>
<field name='dice1' top='149' left='350' width='52' height='16'/>
<field name='sides1' top='149' left='410' width='52' height='16'/>
<field name='dice2' top='173' left='350' width='52' height='16'/>
<field name='sides2' top='173' left='410' width='52' height='16'/>
<field name='dice3' top='197' left='350' width='52' height='16'/>
<field name='sides3' top='197' left='410' width='52' height='16'/>
<field name='talk' top='276' left='168' width='77' height='16'/>
<field name='treas' top='273' left='513' width='55' height='16'/>
<button name='okay' type='regular' top='367' left='600'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='367' left='527'>Cancel</button>
<button name='left' type='left' def-key='left' top='367' left='335'/>
<button name='right' type='right' def-key='right' top='367' left='398'/>
<button name='abils' type='large' top='337' left='561'>Abilities</button>
<button name='pickicon' type='large' top='53' left='201'>Select Icon</button>
<button name='picktype' type='regular' top='250' left='264'>Choose</button>
<button name='picktype1' type='regular' top='146' left='600'>Choose</button>
<button name='picktype2' type='regular' top='170' left='600'>Choose</button>
<button name='picktype3' type='regular' top='194' left='600'>Choose</button>
<button name='picktalk' type='regular' top='275' left='264'>Choose</button>
<group name='attitude'>
<led name='docile' top='304' left='358' width='100'>Friendly, Docile</led>
<led name='A' top='319' left='358' width='100'>Hostile, Type A</led>
<led name='friendly' top='304' left='490' width='100'>Friendly, Will Fight</led>
<led name='B' top='319' left='490' width='100'>Hostile, Type B</led>
</group>
<text name='num' top='8' left='334' width='37' height='14'/>
<pict name='icon' type='monst' num='0' top='8' left='8'/>
<text size='large' top='6' left='44' width='158' height='16'>Edit Monster Statistics</text>
<text top='8' left='216' width='111' height='16'>Monster number:</text>
<text top='339' left='4' width='294' height='54'>
Enter properties for this monster type.
For a detailed description of the fields, see the documentation.
To edit monsters special abilities, press the Edit Abilities button.
</text>
<text top='31' left='44' width='120' height='14'>Monster type name:</text>
<text top='58' left='8' width='120' height='14'>Monster picture:</text>
<text name='w' top='59' left='334' width='86' height='14'>Width = </text>
<text name='h' top='59' left='426' width='86' height='14'>Height = </text>
<text name='type' top='253' left='134' width='120' height='14'/>
<text name='type1' top='150' left='470' width='120' height='14'/>
<text name='type2' top='174' left='470' width='120' height='14'/>
<text name='type3' top='198' left='470' width='120' height='14'/>
<text top='253' left='8' width='120' height='14'>Monster type:</text>
<text top='278' left='8' width='152' height='14'>Default talking picture:</text>
<!-- Note: This originally had width=202 -->
<text top='301' left='8' width='302' height='14'>Default attitude:
(attitude creature has when you place it)
</text>
<text size='large' top='250' left='343' width='158' height='16'>Treasure:</text>
<text top='275' left='343' width='162' height='14'>Monster treasure: (0-4)</text>
<text top='83' left='8' width='179' height='14'>Monster level: (0 - 40)</text>
<text top='107' left='8' width='179' height='14'>Monster health: (0 - 2500)</text>
<text top='131' left='8' width='179' height='14'>Monster armor: (0 - 50)</text>
<text top='155' left='8' width='179' height='14'>Monster skill: (0 - 40)</text>
<text top='179' left='8' width='179' height='14'>Monster speed: (1-12)</text>
<text top='203' left='8' width='179' height='14'>Monster magic spells: (0 - 7)</text>
<text top='227' left='8' width='179' height='14'>Monster priest spells: (0 - 7)</text>
<text size='large' top='82' left='273' width='158' height='16'>Hand to hand combat:</text>
<text top='102' left='350' width='56' height='40'>Number of dice:<br/>(0 - 20)</text>
<text top='102' left='410' width='56' height='40'>Number of sides:<br/>(1-50)</text>
<text top='128' left='470' width='56' height='14'>Type</text>
<text top='150' left='283' width='50' height='14'>Attack 1:</text>
<text top='174' left='283' width='50' height='14'>Attack 2:</text>
<text top='198' left='283' width='50' height='14'>Attack 3:</text>
</dialog>