- Warnings completely suppressed for the included TinyXML and gzstream libraries - Parentheses warnings are now errors, since there were several that looked like bugs - Ditto for dangling else warnings Some of these warnings were actually bugs: - Town wandering monsters would have never spawned, because the code to do so was accidentally nested within a check for overall_mode == MODE_OUTDOORS ---> boe.monster.cpp, lines 105-137 - Monster's behaviour with respect to elemental fields did not correctly depend on their immunities (this is the same precedence issue Sylae messed up fixing in the Windows code) ---> boe.monsters.cpp, lines 345-359 - Display of damage blocked by armour appeared to be incorrect (needs verification) ---> boe.newgraph.cpp, line 1079 - Three-choice dialogs probably weren't dealing with unusual button types correctly, though that's a minor point since they aren't expected to use such buttons
424 lines
14 KiB
C++
424 lines
14 KiB
C++
//
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// qdpict.cpp
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// BoE
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//
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// Created by Celtic Minstrel on 14-04-11.
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//
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//
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#ifndef __APPLE__
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#error qdpict.cpp uses Apple APIs at the moment; try omitting it from the build
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#endif
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// TODO: Don't use the resource manager
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#include <CoreServices/CoreServices.h>
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#include <cstdint>
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#include <memory>
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#include "dlogutil.h"
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#include "porting.h"
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#include "location.h"
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static int16_t extract_word(char* ptr) {
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int16_t s = *(int16_t*) ptr;
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flip_short(&s);
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return s;
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}
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template<typename T>
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static typename std::make_unsigned<T>::type to_unsigned(T val) {
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return *reinterpret_cast<typename std::make_unsigned<T>::type*>(&val);
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}
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template<typename T> class ptr_guard {
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T* the_ptr;
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T*const guard;
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void boundcheck() {
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if(the_ptr > guard) oopsError(127, the_ptr - guard);
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}
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public:
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ptr_guard(T* begin, T* end) : the_ptr(begin), guard(end) {}
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ptr_guard<T>& operator+=(ptrdiff_t amt) {
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the_ptr += amt;
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boundcheck();
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return *this;
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}
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ptr_guard<T> operator++(int) {
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ptr_guard<T> tmp = *this;
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the_ptr++;
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boundcheck();
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return tmp;
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}
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void align(size_t alignment, size_t sz) {
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size_t spaceLeft = guard - the_ptr;
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void* ptr = the_ptr;
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the_ptr = (char*)std::align(alignment, sz, ptr, spaceLeft);
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boundcheck();
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}
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T& operator[](size_t i) {
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if(the_ptr + i > guard) oopsError(128, i - (guard - the_ptr));
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return the_ptr[i];
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}
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template<typename T2> explicit operator T2*() {return (T2*)the_ptr;}
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operator T*() {return the_ptr;}
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T& operator*() {return *the_ptr;}
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T* operator->() {return the_ptr;}
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};
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static void loadColourTable(ptr_guard<char>& picData, sf::Color(& clut)[256], int numColours) {
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while(numColours >= 0) {
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int i = extract_word(picData);
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if(i > 256) oopsError(5);
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picData += 2;
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clut[i].r = to_unsigned(extract_word(picData)) / 256;
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picData += 2;
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clut[i].g = to_unsigned(extract_word(picData)) / 256;
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picData += 2;
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clut[i].b = to_unsigned(extract_word(picData)) / 256;
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picData += 2;
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clut[i].a = 0xff;
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numColours--;
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}
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}
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static void loadUnpackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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for(int i = 0; i < bounds.bottom - bounds.top; i++) {
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for(int j = 0; j < bounds.right - bounds.left; j++) {
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size_t pixel = i * rowBytes + j;
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size_t iClr = to_unsigned(*picData++);
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pixels[4 * pixel + 0] = clut[iClr].r;
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pixels[4 * pixel + 1] = clut[iClr].g;
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pixels[4 * pixel + 2] = clut[iClr].b;
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pixels[4 * pixel + 3] = clut[iClr].a;
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}
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}
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}
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static void loadPackedPixels(ptr_guard<char>& picData,ptr_guard<unsigned char>& pixels,sf::Color(& clut)[256],legacy::Rect& bounds,int rowBytes) {
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// Packed data
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int countSize = rowBytes > 250 ? 2 : 1;
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for(int i = 0; i < bounds.bottom - bounds.top; i++) {
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int byteCount = countSize == 2 ? extract_word(picData) : *picData;
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picData += countSize;
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char* start = picData;
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int j = 0;
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while(picData - start + 1 < byteCount) {
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int repCount = *picData++;
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if(repCount == -128) continue;
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int k = j;
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if(repCount >= 0) {
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repCount++;
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while(j - k < repCount) {
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size_t pixel = i * rowBytes + j;
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size_t iClr = to_unsigned(*picData++);
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pixels[4 * pixel + 0] = clut[iClr].r;
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pixels[4 * pixel + 1] = clut[iClr].g;
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pixels[4 * pixel + 2] = clut[iClr].b;
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pixels[4 * pixel + 3] = clut[iClr].a;
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j++;
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}
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} else {
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repCount = 1 - repCount;
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size_t val = to_unsigned(*picData++);
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while(j - k < repCount) {
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size_t pixel = i * rowBytes + j;
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pixels[4 * pixel + 0] = clut[val].r;
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pixels[4 * pixel + 1] = clut[val].g;
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pixels[4 * pixel + 2] = clut[val].b;
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pixels[4 * pixel + 3] = clut[val].a;
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j++;
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}
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}
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}
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}
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}
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static legacy::Rect loadPixMapData(ptr_guard<char>& picData, ptr_guard<unsigned char>& pixels, int pixMapType) {
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int rowBytes = extract_word(picData) & 0x7fff;
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picData += 2; // Skip rowBytes; assume we have a v2 (colour) bitmap
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legacy::Rect bounds = *(legacy::Rect*)picData;
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flip_rect(&bounds);
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picData += sizeof(legacy::Rect);
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picData += 2 + 2 + 4; // Skip version, packType, and packSize
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picData += 4 + 4; // Skip hRes and vRes
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picData += 2 + 2; // Skip pixelType and pixelSize
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if(picData[-1] != 8) oopsError(3);
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picData += 2 + 2; // Skip cmpCount and cmpSize
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picData += 4 + 4 + 4; // Skip planeBytes, pbTable, pmReserved
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picData += 4 + 2; // Skip ctSeed and ctFlags
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int numColours = extract_word(picData);
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if(numColours >= 256) oopsError(4);
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picData += 2;
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sf::Color clut[256];
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loadColourTable(picData, clut, numColours);
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picData += 2 * sizeof(legacy::Rect); // Skip source and dest rect
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picData += 2; // Skip mode
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if(pixMapType == 0x91 || pixMapType == 0x99) {
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// Same code as for Clip, above
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// TODO: I'm skipping a byte here, but that might be part of the size
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picData++;
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// This size field includes the size field itself
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picData += *picData - 1;
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}
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if(rowBytes < 8)
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loadUnpackedPixels(picData, pixels, clut, bounds, rowBytes);
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else loadPackedPixels(picData, pixels, clut, bounds, rowBytes);
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return bounds;
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}
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static rectangle loadFromPictResource(Handle resHandle, unsigned char*& pixelStore) {
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HLock(resHandle);
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// TODO: Use picSize to ensure I don't go out of bounds
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size_t picSize = GetHandleSize(resHandle);
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ptr_guard<char> picData(*resHandle, *resHandle + picSize);
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picData += 2; // Skip picture size field
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picData += sizeof(legacy::Rect); // Skip picture frame field (actual frame is stored later)
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if(strncmp(picData, "\0\x11\x02\xff", 4) != 0) // QuickDraw version code (version 2)
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oopsError(1);
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picData += 4; // Skip version field
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if(strncmp(picData, "\x0c\0", 2) != 0) // Header opcode
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oopsError(2);
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picData += 2 + 4; // Skip header opcode and picture size (which is -1)
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rectangle picFrame;
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// Next is the bounding rect with 4-byte components
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// However, they are fixed-point, so the second 2 bytes are fractional
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// We'll ignore that part.
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picFrame.top = extract_word(picData); picData += 4;
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picFrame.left = extract_word(picData); picData += 4;
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picFrame.bottom = extract_word(picData); picData += 4;
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picFrame.right = extract_word(picData); picData += 4;
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// We're using this info solely to initialize the target data array.
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// I'm not sure I have the components in the right order, but for this, it doesn't actually matter
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size_t picDataSize = picFrame.height() * picFrame.width() * 4; // Four bytes per pixel
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pixelStore = new unsigned char[picDataSize];
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ptr_guard<unsigned char> pixels(pixelStore, pixelStore + picDataSize);
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// Then 4 reserved bytes
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picData += 4;
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legacy::Rect bounds;
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// Now we need to skip any superfluous opcodes until we get to pixel data - opcode 90, 91, 98, or 99
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// We're assuming it's stored as pixel data, so any other opcodes will just be ignored
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bool done = false;
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while(!done) {
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// All opcodes have a first byte of 0 (other than the header opcode)
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picData++;
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switch(*(unsigned char*)picData++) {
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case 0x00: // Nop
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case 0x1C: // HiliteMode
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case 0x1E: // DefHilite
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case 0x38: // FrameSameRect
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case 0x39: // PaintSameRect
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case 0x3A: // EraseSameRect
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case 0x3B: // InvertSameRect
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case 0x3C: // FillSameRect
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case 0x48: // FrameSameRRect
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case 0x49: // PaintSameRRect
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case 0x4A: // EraseSameRRect
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case 0x4B: // InvertSameRRect
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case 0x4C: // FillSameRRect
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case 0x58: // FrameSameOval
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case 0x59: // PaintSameOval
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case 0x5A: // EraseSameOval
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case 0x5B: // InvertSameOval
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case 0x5C: // FillSameOval
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case 0x78: // FrameSameRect
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case 0x79: // PaintSameRect
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case 0x7A: // EraseSameRect
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case 0x7B: // InvertSameRect
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case 0x7C: // FillSameRect
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case 0x88: // FrameRgn
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case 0x89: // PaintRgn
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case 0x8A: // EraseRgn
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case 0x8B: // InvertRgn
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case 0x8C: // FillRgn
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case 0x3D: case 0x3E: case 0x3F: // Reserved
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case 0x4D: case 0x4E: case 0x4F: // Reserved
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case 0x5D: case 0x5E: case 0x5F: // Reserved
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case 0x7D: case 0x7E: case 0x7F: // Reserved
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case 0x8D: case 0x8E: case 0x8F: // Reserved
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break;
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case 0x04: // TxFace
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case 0x11: // Version
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picData++;
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break;
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case 0x03: // TxFont
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case 0x05: // TxMode
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case 0x08: // PnMode
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case 0x0D: // TxSize
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case 0x15: // PbLocHFrac
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case 0x16: // ChExtra
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case 0x23: // ShortLineFrom
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case 0xA0: // ShortComment
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picData += 2;
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break;
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case 0x06: // SpExtra
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case 0x07: // PnSize
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case 0x0B: // OvSize
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case 0x0C: // Origin
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case 0x0E: // FgColor
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case 0x0F: // BkColor
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case 0x21: // LineFrom
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case 0x68: // FrameSameArc
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case 0x69: // PaintSameArc
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case 0x6A: // EraseSameArc
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case 0x6B: // InvertSameArc
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case 0x6C: // FillSameArc
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case 0x6D: case 0x6E: case 0x6F: // Reserved
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picData += 4;
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break;
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case 0x22: // ShortLine
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picData += 6;
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break;
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case 0x02: // BkPat
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case 0x09: // PnPat
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case 0x0A: // FillPat
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case 0x10: // TxRatio
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case 0x20: // Line
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case 0x30: // FrameRect
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case 0x31: // PaintRect
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case 0x32: // EraseRect
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case 0x33: // InvertRect
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case 0x34: // FillRect
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case 0x40: // FrameRRect
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case 0x41: // PaintRRect
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case 0x42: // EraseRRect
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case 0x43: // InvertRRect
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case 0x44: // FillRRect
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case 0x50: // FrameOval
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case 0x51: // PaintOval
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case 0x52: // EraseOval
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case 0x53: // InvertOval
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case 0x54: // FillOval
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case 0x35: case 0x36: case 0x37: // Reserved
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case 0x45: case 0x46: case 0x47: // Reserved
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case 0x55: case 0x56: case 0x57: // Reserved
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picData += 8;
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break;
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case 0x60: // FrameArc
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case 0x61: // PaintArc
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case 0x62: // EraseArc
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case 0x63: // InvertArc
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case 0x64: // FillArc
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case 0x65: case 0x66: case 0x67: // Reserved
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picData += 12;
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break;
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case 0x01: // Clip
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case 0x80: // FrameRgn
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case 0x81: // PaintRgn
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case 0x82: // EraseRgn
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case 0x83: // InvertRgn
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case 0x84: // FillRgn
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case 0x85: case 0x86: case 0x87:
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// TODO: I'm skipping a byte here, but that might be part of the size
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picData++;
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// This size field includes the size field itself
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picData += *picData - 1;
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break;
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case 0x28: // LongText
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picData += 4;
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picData += *picData + 1;
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break;
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case 0x29: // DHText
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case 0x2A: // DVText
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picData++;
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picData += *picData + 1;
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break;
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case 0x2B: // DHDVText
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case 0xA1: // LongComment
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picData += 2;
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picData += *picData + 1;
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break;
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// MARK: Main part of load function - the pixel data
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case 0x90: // BitsRect
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bounds = loadPixMapData(picData, pixels, 0x90);
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break;
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case 0x91: // BitsRgn
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bounds = loadPixMapData(picData, pixels, 0x91);
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break;
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case 0x98: // PackBitsRect
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bounds = loadPixMapData(picData, pixels, 0x98);
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break;
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case 0x99: // PackBitsRgn
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bounds = loadPixMapData(picData, pixels, 0x99);
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break;
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case 0xFF:
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done = true;
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break;
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case 0x12: // BkPixPat
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case 0x13: // PnPixPat
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case 0x14: // FillPixPat
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// argument is a pixpat
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case 0x1A: // RGBFgCol
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case 0x1B: // RGBBkCol
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case 0x1D: // HiliteColor
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case 0x1F: // OpColor
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// argument is an RGB colour
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case 0x70: // FramePoly
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case 0x71: // PaintPoly
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case 0x72: // ErasePoly
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case 0x73: // InvertPoly
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case 0x74: // FillPoly
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case 0x75: case 0x76: case 0x77: // Reserved
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// argument is a polygon
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default:
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// These are mostly reserved opcodes whose first field is a two-byte length
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// I don't want to deal with them, and it's highly unlikely they'll come up.
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// Thus, just give an error if they do.
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oopsError(9);
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break;
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}
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// There may be a byte of padding to align it to word boundaries.
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picData.align(sizeof(int16_t), sizeof(int16_t));
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}
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HUnlock(resHandle);
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return rectangle(bounds.top, bounds.left, bounds.bottom, bounds.right);
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}
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bool tryLoadPictFromResourceFile(fs::path& gpath, sf::Image& graphics_store); // Suppress "no prototype" warning
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bool tryLoadPictFromResourceFile(fs::path& gpath, sf::Image& graphics_store) {
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static const char*const noGraphics = "The game will still work without the custom graphics, but some things will not look right.";
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// TODO: There's no way around it; I'll have to read resource files for this section.
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FSRef file;
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ResFileRefNum custRef;
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OSErr err = FSPathMakeRef((const UInt8*)gpath.c_str(), &file, NULL);
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err = FSOpenResourceFile(&file, 0, NULL, fsRdPerm, &custRef);
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if(err != noErr) { // TODO: Is the error that would be returned if the resources were stored in the resource fork?
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HFSUniStr255 rsrc;
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err = FSGetResourceForkName(&rsrc);
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err = FSOpenResourceFile(&file, rsrc.length, rsrc.unicode, fsRdPerm, &custRef);
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if(err != noErr) {
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giveError("An old-style .meg graphics file was found, but neither data nor resource fork could be read.",noGraphics);
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return false;
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}
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}
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int nPicts = Count1Resources('PICT');
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if(nPicts < 1) {
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CloseResFile(custRef);
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giveError("An old-style .meg graphics file was found, but it did not contain any PICT resources.",noGraphics);
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return false;
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}
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Handle resHandle = Get1Resource('PICT', 1);
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if(ResError() == resNotFound) {
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CloseResFile(custRef);
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giveError("An old-style .meg graphics file was found, but it did not contain a PICT resource of ID 1.",noGraphics);
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return false;
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}
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if(resHandle == NULL) {
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CloseResFile(custRef);
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giveError("An old-style .meg graphics file was found, but an error occurred while loading it.",noGraphics);
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return false;
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}
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unsigned char* data = NULL;
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rectangle picFrame = loadFromPictResource(resHandle, data);
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CloseResFile(custRef);
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if(picFrame.width() <= 0 || picFrame.height() <= 0) {
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if(data != NULL) delete[] data;
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giveError("An old-style .meg graphics file was found, but an error occurred while reading it.",noGraphics);
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return false;
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}
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graphics_store.create(picFrame.width(), picFrame.height(), data);
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if(data != NULL) delete[] data;
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return true;
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}
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