- Monster spellcasting is untouched - Also updated the spells documentation, which had some old information from Exile III and omitted a lot of ranges.
39 lines
2.0 KiB
Plaintext
39 lines
2.0 KiB
Plaintext
Combat only.
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Town only.
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Town & combat only.
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Outdoor only.
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Outdoor & combat only.
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Town and outdoor only.
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Can cast everywhere.
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Mage Spells
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Priest Spells
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Exile III was created on a PowerMac 6100 using CodeWarrior, development system of the Gods. It is written in C. Plain, ordinary C.
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Many thanks to Comedy Central, for providing many hours of bliss during those late night programming binges. The Daily Show added meaning to my lame life.
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This fine program was brought to you by coffee. "Coffee - it's what's for dinner."
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No Vahnatai were harmed during the making of Exile III: Ruined World.
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Exile III: Ruined World is a work of fiction. Any similarity between its characters and persons living or dead is coincidental. Unless, of course, it isn't.
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Thirty Helens Agree: Honesty is the best policy.
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This will be the last Exile game for a long, long time. Please don't be mad.
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Over 200 double tall iced lattes were consumed during the making of Exile III: Ruined World. Chemical dependence can be your friend too!
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Many thanks to all the fine role-playing games that preceded the Exile series, for providing many wonderful ideas to steal.
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Some groups listened to while coding Exile III: Silly Wizard, Patti Rothberg, The Chieftains, Pearl Jam, Nirvana, Indigo Girls, Nine Inch Nails, Tori Amos, Everclear, REM, Smashing Pumpkins, Enya, Green Day, Sheryl Crow, Jethro Tull, and Janis.
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Some other things listened to while coding Exile III: Lots of They Might Be Giants, the Rent Cast Album, Oasis, Uncle Bonsai and the Electric Bonsai Band, Joan Osborne, more Joan Osborne, and even more Joan Osborne.
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A friendly warning. If you leave a message on Spiderweb Software, Inc's answering machine, don't leave a phone number or E-mail address, and mumble your name, please don't be surprised if I don't get back to you.
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Tips for aspiring programmers: Buy Macintosh Programming Techniques, by Dan Parks Sydow, and Tricks of the Mac Game Programming Gurus, by several people. You can't go wrong.
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