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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
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2ec2de98e8036e277a3f55a7f60153da6ef69504
oboe/rsrc
History
Celtic Minstrel 43285d0809 Implement two-part drawing for force cages
- Also a missing check for them
2014-12-11 01:36:32 -05:00
..
Blades of Exile Bases
Populate item menus in PC editor (they're not functional yet though)
2014-04-17 03:37:44 -04:00
Blades of Exile Scenarios
Added Windows graphic sheets + base scenario BMP
2009-06-10 21:15:06 +00:00
boes
Implementation of parsing for the map format (untested)
2014-12-05 00:50:17 -05:00
dialogs
New special nodes:
2014-12-11 01:36:22 -05:00
fonts
Add a few resources for future use:
2014-04-17 02:45:01 -04:00
graphics.exd
Implement two-part drawing for force cages
2014-12-11 01:36:32 -05:00
schemas
Convert create scenario dialogs, reimplement part of the scenario creation process, and allow text edit fields to contain default values in the XML definition.
2014-12-04 22:34:37 -05:00
sounds.exa
In no particular order:
2009-06-07 18:18:24 +00:00
strings
Merge race and monster type enums
2014-12-03 18:27:34 -05:00
char_editor_icon.png
Modified Win32 Character editor icon to make telling apart from game easier. I also added a PNG of it to /rsrc because iirc the mac resource fork gets screwed over by windows machines during changes or something like that.
2010-03-05 23:06:57 +00:00
convert_strings.py
Tear out most of the legacy code in the game - see below for details
2014-04-14 13:52:01 -04:00
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