Files
oboe/osx/dialogxml/dialog.h
Celtic Minstrel 269d6b0572 - Removed the SLEEP_TICKS and MOUSE_REGION macros (note: SLEEP_TICKS was at 2L, but I've changed it to 0; I think this should be fine, but I'm not sure)
- Stripped out the copying of external files (such as graphics, scenarios, bladbase) into a separate target which the other three are dependent on.
- Graphics.exd no longer included by reference; now the individual files are included directly.
- Added a recalcRect function to ledGroup, since it's a container.
- Added a special case to cLedGroup::setSelected to avoid a crash when no LED is initially selected.
- Added a few initializers to constructors.
- Changes to cDialog::parse<cPict> which were intended to prevent an access violation; unfortunately it doesn't work yet.
- Add cases to cDialog::parse<cPict> to handle PI_TER_MAP and PIC_STATUS.
- Fixed a stupid error in all specializations of cDialog::parse which resulted in an infinite loop.
- Fixed errors in some specializations of cDialog::parse in which an else statement belonged to a different if than it should have.
- Added code to cDialog::loadFromFile to turn the relative path in the argument into an absolute path.
- Fixed errors in cDialog::loadFromFile relating to incorrect use of the parser.
- Added exit statements to the catch clauses in cDialog::loadFromFile.
- Added definition of cDialog::init;
- Enclosed the WaitNextEvent call in cDialog::run in an if statement to ignore null events if they occur (I suspect they won't anyway though)
- Fixed errors in the Edit Terrain dialog definition which caused an exception to be thrown when parsing it: bold was changed to silom, key= was changed to def-key=
- Added status to the list of nullified GWorlPtrs in cPict::init.
- Changed the type of cPict::drawPict from map<ePicType,void(*)(short,GWorldPtr,Rect)> to void(*[])(short,GWorldPtr,Rect) - ie, it was changed from a map to an array because the map was causing an error for some reason.
- Fixed up the load_strings function, which didn't work at all due to a stupid logic error.

git-svn-id: http://openexile.googlecode.com/svn/trunk@96 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-06-16 22:43:51 +00:00

105 lines
2.5 KiB
C++

/*
* dialog.h
* BoE
*
* Created by Celtic Minstrel on 11/05/09.
*
*/
#ifndef DIALOG_H
#define DIALOG_H
#include <string>
#include <map>
#include <exception>
#include "ticpp.h"
#include "control.h"
#include "button.h"
#include "field.h"
#include "pict.h"
#include "message.h"
class cDialog {
typedef std::map<std::string,cControl*>::iterator ctrlIter;
std::map<std::string,cControl*> controls;
short bg;
RGBColor defTextClr;
template<class T> std::pair<std::string,T*> parse(ticpp::Element& who);
RGBColor parseColor(std::string what);
cKey parseKey(std::string what);
WindowRef win;
cTextField* currentFocus;
class _init {
_init();
~_init();
friend class cDialog;
};
static _init init;
cDialog* parent;
void loadFromFile(std::string path);
public:
static const short BG_LIGHT, BG_DARK;
explicit cDialog(cDialog* p = NULL); // dialog with no items
explicit cDialog(std::string path); // cd_create_dialog
cDialog(std::string path,cDialog* p); // cd_create_dialog_parent_num
~cDialog(); // cd_kill_dialog
bool add(cControl* what, Rect ctrl_frame, std::string key); // returns false if the key is used, true if the control was added
bool remove(std::string key); // returns true if the key existed and was removed, false if the key did not exist
void run(); // cd_run_dialog
template<class type> type& getResult();
template<class type> void setResult(const type& val);
void setBg(short n);
void setDefTextClr(RGBColor clr);
bool toast();
cControl& operator[](std::string id);
void recalcRect();
private:
void draw();
std::string process_keystroke(cKey keyHit);
std::string process_click(Point where, eKeyMod mods);
bool dialogNotToast;
Rect winRect;
unsigned long long result;
friend class cControl;
friend class cButton;
friend class cLed;
friend class cLedGroup;
friend class cPict;
friend class cTextField;
friend class cTextMsg;
friend class _init;
};
class xBadNode : std::exception {
std::string type;
const char* msg;
public:
xBadNode(std::string t) throw();
~xBadNode() throw();
const char* what() throw();
};
class xBadAttr : std::exception {
std::string type, name;
const char* msg;
public:
xBadAttr(std::string t,std::string n) throw();
~xBadAttr() throw();
const char* what() throw();
};
class xBadVal : std::exception {
std::string type, name, val;
const char* msg;
public:
xBadVal(std::string t,std::string n,std::string v) throw();
~xBadVal() throw();
const char* what() throw();
};
#include "dialog.results.h" // public template definitions
#endif