Files
oboe/osx/Blades of Exile Char Editor/pc.graphics.h
Celtic Minstrel d3be0c107e Both the game and the scenario editor now properly load a scenario.
This means that the game can in fact be played – though saving is not currently operational.

git-svn-id: http://openexile.googlecode.com/svn/trunk@32 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-25 22:50:58 +00:00

17 lines
698 B
C

void init_main_buttons();
void Set_up_win ();
void redraw_screen();
void draw_main_screen();
void do_button_action(short which_pc,short which_button);
GWorldPtr load_pict(short picture_to_get);
void draw_items(short clear_first);
void display_party(short mode,short clear_first);
void undo_clip();
void add_string_to_buf(char *str) ;
//void display_strings_event_filter (short item_hit);
//void display_strings(short str1a,short str1b,short str2a,short str2b, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
//void get_str(Str255 str,short i, short j);
short string_length(char *str);
void make_cursor_sword();
void init_dialogs();
void record_display_strings();