Files
oboe/Win32/scenedit/Makefile
Sylae Jiendra Corell 98a5e6ce16 Tell the compiler which max() and min() to use
This fixes an error with the build server's version of mingw
that was not finding max() or min()
2014-07-30 13:15:50 -06:00

66 lines
2.1 KiB
Makefile

include ../.config.vars
CPP = $(PREFIX)g++
CC = $(PREFIX)gcc
WINDRES = $(PREFIX)windres
RES = Blades_of_Exile_Scenario_Editor_private.res
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -mwindows -lwinmm -static-libgcc -static-libstdc++
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Scenario Editor.exe"
CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti -std=c++0x -DWIN32
CFLAGS = $(INCS)
RM = rm -f
.PHONY: all all-before all-after clean clean-custom
all: all-before "Blades of Exile Scenario Editor.exe" all-after
clean: clean-custom
${RM} $(OBJ) $(BIN)
$(BIN): $(OBJ)
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
buttonmg.o: buttonmg.cpp
$(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
dlogtool.o: dlogtool.cpp
$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
global.o: global.cpp
$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
graphutl.o: graphutl.cpp
$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
keydlgs.o: keydlgs.cpp
$(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
tfileio.o: tfileio.cpp
$(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
townout.o: townout.cpp
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
edsound.o: edsound.cpp
$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
graphics.o: graphics.cpp
$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
scenario.o: scenario.cpp
$(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
blscened.o: blscened.cpp
$(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
tactions.o: tactions.cpp
$(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC