Files
oboe/Win32/charedit/global.cpp

152 lines
2.0 KiB
C++

#include <windows.h>
#include "global.h"
#include "math.h"
#include <stdlib.h>
extern short give_delays;
RECT RECT16::rect32()
{
RECT tmp;
tmp.left = left;
tmp.top = top;
tmp.right = right;
tmp.bottom = bottom;
return tmp;
}
RECT16::RECT16 (const RECT & tmp)
{
left = tmp.left;
top = tmp.top;
right = tmp.right;
bottom = tmp.bottom;
}
RECT16 & RECT16::operator=(const RECT & tmp)
{
left = tmp.left;
top = tmp.top;
right = tmp.right;
bottom = tmp.bottom;
return (*this);
}
POINT MAKEPOINT(LONG lParam)
{
POINT point;
point.x = LOWORD(lParam);
point.y = HIWORD(lParam);
return point;
}
short get_ran (short times,short min,short max)
{
short store;
short i, to_ret = 0;
if ((max - min + 1) == 0)
return 0;
for (i = 1; i < times + 1; i++) {
store = rand() % (max - min + 1);
to_ret = to_ret + min + store;
}
return to_ret;
}
Boolean same_point(location p1,location p2)
{
if ((p1.x == p2.x) & (p1.y == p2.y))
return TRUE;
else return FALSE;
}
short move_to_zero(short val)
{
if (val < 0)
return val + 1;
if (val > 0)
return val - 1;
return val;
}
/*
short max(short a,short b)
{
if (a > b)
return a;
else return b;
}
short min(short a,short b)
{
if (a < b)
return a;
else return b;
}*/
short minmax(short min,short max,short k)
{
if (k < min)
return min;
if (k > max)
return max;
return k;
}
short s_pow(short x,short y)
{
return (short) pow((double) x, (double) y);
}
short a_v(short x)
{
if (x < 0)
return (-1 * x);
else return x;
}
short ex_abs(short x)
{
if (x < 0)
return (-1 * x);
else return x;
}
void Delay(short val,long *)
{
long then,now,wait_val;
wait_val = (long) val;
wait_val = wait_val * 16;
then = (long)GetCurrentTime();
now = then;
while (now - then < wait_val) {
now = (long) GetCurrentTime();
}
}
void pause(short length)
{
long dummy,len;
len = (long) length;
if (give_delays == 0)
Delay(len, &dummy);
}
void beep()
{
long dummy;
MessageBeep(MB_OK);
Delay(30,&dummy);
}
void SysBeep(short)
{
MessageBeep(MB_OK);
}