Basically, remove as many as possible of the dependencies of the source files in the tools and classes folders on source files not in those folders. (With the exception that files in the classes folder may depend on files in the tools folder.) In this commit, several changes were made. - Project file modified, may need further modification. - Many files renamed to match the Mac version. - #include statements for system headers changed to use <> instead of "" (some already did, but many didn't). - xxx.h headers replaced with cxxx headers where appropriate. - Most sound-related variables moved from globvars.cpp to soundvars.cpp. - The files originally named graphutil and gutils have been merged. - Changed TRUE/FALSE to true/false. - Changed exlsound to soundtool and mostly removed dependencies on the main game files; the exception is that it still uses mainPtr (which probably can't be helped) and print_nums (which should probably be incorporated into the MessageBox string). - Possibly other things that were forgotten. For some reason this commit also includes changes recently committed into the branch for osx. git-svn-id: http://openexile.googlecode.com/svn/trunk@121 4ebdad44-0ea0-11de-aab3-ff745001d230
23 lines
801 B
C
23 lines
801 B
C
#ifndef _ITEMDATA_H
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#define _ITEMDATA_H
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item_record_type return_dummy_item();
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item_record_type get_stored_item(short which);
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item_record_type get_food();
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item_record_type get_weapon(short loot);
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item_record_type get_armor(short loot);
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item_record_type get_helm(short loot);
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item_record_type get_gloves(short loot);
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item_record_type get_boots(short loot);
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item_record_type get_shield(short loot);
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item_record_type get_potion(short loot);
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item_record_type get_scroll(short loot);
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item_record_type get_missile(short loot);
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item_record_type get_poison(short loot);
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item_record_type get_wand(short loot);
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item_record_type get_ring(short loot);
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item_record_type get_necklace(short loot);
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item_record_type pull_item_of_type(short loot_max,short min_val,short max_val,short t1, short t2, short t3);
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#endif
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