- The parser does not work at present; it does at least compile and link, though
311 lines
9.0 KiB
C++
311 lines
9.0 KiB
C++
//
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// specials_parse.cpp
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// BoE
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//
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// Created by Celtic Minstrel on 14-12-02.
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//
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//
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#include <fstream>
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#include <sstream>
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#include <iterator>
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#include <boost/spirit/include/qi.hpp>
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#include "special.h"
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using namespace boost::spirit::qi;
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typedef boost::spirit::context<boost::fusion::cons<boost::spirit::unused_type &, boost::fusion::nil_>, boost::fusion::vector0<void>>& ph_t;
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std::string temp_symbol;
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int cur_node, cur_fld;
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cSpecial curSpec;
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std::map<size_t, cSpecial> specials;
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symbols<char, eSpecNodeType> opcode;
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symbols<char, int> defn;
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void init_file(), init_block();
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void prep_add_symbol(char c);
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void add_symbol(int i);
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void add_command();
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void set_type(eSpecNodeType type);
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void skip_to(int i);
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void for_sdf(), for_pic(), for_msg(), for_ex1(), for_ex2(), for_goto();
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void set_first(int i, ph_t, bool& pass), set_second(int i, ph_t, bool& pass), set_third(int i, ph_t, bool& pass);
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typedef rule<std::string::iterator> Rule;
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auto ws = char_(" \t");
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auto comment = char_('#') >> *(print | char_('\t'));
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auto symbol = char_("A-Za-z$_-")[prep_add_symbol] >> *char_("A-Za-z0-9$_-")[prep_add_symbol];
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auto val = int_ | defn;
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Rule datcode = lit("sdf")[for_sdf] | lit("pic")[for_pic] | lit("msg")[for_msg] |
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lit("ex1")[for_ex1] | lit("ex2")[for_ex2] | lit("goto")[for_goto];
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Rule command = datcode >> ws >> *ws >> val[set_first] >>
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(eps | *ws >> char_(',') >> *ws >> val[set_second] >>
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(eps | *ws >> char_(',') >> *ws >> val[set_third]));
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Rule def_line = *ws >> lit("def") >> ws >> *ws >> symbol >> *ws >> char_('=') >> *ws >> uint_[add_symbol] >> (comment | eps) >> eol;
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Rule cmd_line = *ws >> (command | eps) >> *ws >> (comment | eps) >> eol;
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Rule op_line = *ws >> char_('@') >> opcode[set_type] >> (eps | *ws >> char_('=') >> *ws >> int_[skip_to]) >> (comment | eps) >> eol;
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Rule command_block = eps[init_block] >> op_line >> *(cmd_line | def_line);
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Rule nodes_file = eps[init_file] >> *def_line >> *command_block[add_command];
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struct initer {
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initer() {
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opcode.add
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("null", SPEC_NULL)
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("set-sdf", SPEC_SET_SDF)
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("inc-sdf", SPEC_INC_SDF)
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("disp-msg", SPEC_DISPLAY_MSG)
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("secret-pass", SPEC_SECRET_PASSAGE)
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("disp-sm-msg", SPEC_DISPLAY_SM_MSG)
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("flip-sdf", SPEC_FLIP_SDF)
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("filter-context", SPEC_OUT_BLOCK)
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("block-move", SPEC_CANT_ENTER)
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("change-time", SPEC_CHANGE_TIME)
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("start-timer-scen", SPEC_SCEN_TIMER_START)
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("play-sound", SPEC_PLAY_SOUND)
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("change-horse", SPEC_CHANGE_HORSE_OWNER)
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("change-boat", SPEC_CHANGE_BOAT_OWNER)
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("town-visible", SPEC_SET_TOWN_VISIBILITY)
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("set-event", SPEC_MAJOR_EVENT_OCCURRED)
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("force-give", SPEC_FORCED_GIVE)
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("buy-item-class", SPEC_BUY_ITEMS_OF_TYPE)
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("call-global", SPEC_CALL_GLOBAL)
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("set-sdf-row", SPEC_SET_SDF_ROW)
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("copy-sdf", SPEC_COPY_SDF)
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("rest", SPEC_REST)
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("set-wander-fight", SPEC_WANDERING_WILL_FIGHT)
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("end-scen", SPEC_END_SCENARIO)
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("once-give-item", SPEC_ONCE_GIVE_ITEM)
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("once-give-spec-item", SPEC_ONCE_GIVE_SPEC_ITEM)
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("once", SPEC_ONCE_NULL)
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("once-set-sdf", SPEC_ONCE_SET_SDF)
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("once-disp-msg", SPEC_ONCE_DISPLAY_MSG)
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("once-dlog", SPEC_ONCE_DIALOG)
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("once-give-dlog", SPEC_ONCE_GIVE_ITEM_DIALOG)
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("once-encounter", SPEC_ONCE_OUT_ENCOUNTER)
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("once-trap", SPEC_ONCE_TRAP)
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("select-pc", SPEC_SELECT_PC)
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("damage", SPEC_DAMAGE)
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("hp", SPEC_AFFECT_HP)
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("sp", SPEC_AFFECT_SP)
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("xp", SPEC_AFFECT_XP)
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("skill-pts", SPEC_AFFECT_SKILL_PTS)
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("death", SPEC_AFFECT_DEADNESS)
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("status", SPEC_AFFECT_POISON)
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("statistic", SPEC_AFFECT_STAT)
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("spell", SPEC_AFFECT_MAGE_SPELL)
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("gold", SPEC_AFFECT_GOLD)
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("food", SPEC_AFFECT_FOOD)
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("alchemy", SPEC_AFFECT_ALCHEMY)
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("stealth", SPEC_AFFECT_STEALTH)
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("firewalk", SPEC_AFFECT_FIREWALK)
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("flight", SPEC_AFFECT_FLIGHT)
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("if-sdf", SPEC_IF_SDF)
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("if-town", SPEC_IF_TOWN_NUM)
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("if-spec-item", SPEC_IF_HAVE_SPECIAL_ITEM)
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("if-sdf-compare", SPEC_IF_SDF_COMPARE)
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("if-ter", SPEC_IF_TOWN_TER_TYPE)
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("if-gold", SPEC_IF_HAS_GOLD_AND_TAKE)
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("if-food", SPEC_IF_HAS_FOOD_AND_TAKE)
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("if-item-class-on-space", SPEC_IF_ITEM_CLASS_ON_SPACE_AND_TAKE)
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("if-item-class", SPEC_IF_HAVE_ITEM_CLASS_AND_TAKE)
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("if-item-class-equip", SPEC_IF_EQUIP_ITEM_CLASS_AND_TAKE)
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("if-day", SPEC_IF_DAY_REACHED)
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("if-field", SPEC_IF_BARRELS)
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("if-object", SPEC_IF_CRATES)
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("if-event", SPEC_IF_EVENT_OCCURRED)
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("if-cave-lore", SPEC_IF_HAS_CAVE_LORE)
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("if-woodsman", SPEC_IF_HAS_WOODSMAN)
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("if-mage-lore", SPEC_IF_ENOUGH_MAGE_LORE)
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("if-response", SPEC_IF_TEXT_RESPONSE)
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("if-sdf-eq", SPEC_IF_SDF_EQ)
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("town-attitude", SPEC_MAKE_TOWN_HOSTILE)
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("change-ter", SPEC_TOWN_CHANGE_TER)
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("swap-ter", SPEC_TOWN_SWAP_TER)
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("trans-ter", SPEC_TOWN_TRANS_TER)
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("move-party", SPEC_TOWN_MOVE_PARTY)
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("hit-space", SPEC_TOWN_HIT_SPACE)
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("explode-space", SPEC_TOWN_EXPLODE_SPACE)
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("lock-space", SPEC_TOWN_LOCK_SPACE)
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("unlock-space", SPEC_TOWN_UNLOCK_SPACE)
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("anim-explode", SPEC_TOWN_SFX_BURST)
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("make-wandering", SPEC_TOWN_CREATE_WANDERING)
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("place-monst", SPEC_TOWN_PLACE_MONST)
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("destroy-most", SPEC_TOWN_DESTROY_MONST)
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("nuke-monsts", SPEC_TOWN_NUKE_MONSTS)
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("lever-generic", SPEC_TOWN_GENERIC_LEVER)
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("portal-generic", SPEC_TOWN_GENERIC_PORTAL)
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("stair-generic", SPEC_TOWN_GENERIC_STAIR)
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("button-generic", SPEC_TOWN_GENERIC_BUTTON)
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("lever", SPEC_TOWN_LEVER)
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("portal", SPEC_TOWN_PORTAL)
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("stair", SPEC_TOWN_STAIR)
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("set-sector", SPEC_TOWN_RELOCATE)
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("place-item", SPEC_TOWN_PLACE_ITEM)
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("split-party", SPEC_TOWN_SPLIT_PARTY)
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("unite-party", SPEC_TOWN_REUNITE_PARTY)
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("start-timer-town", SPEC_TOWN_TIMER_START)
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("rect-place-field", SPEC_RECT_PLACE_BLADE)
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("rect-cleanse", SPEC_RECT_CLEANSE)
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("rect-place-sfx", SPEC_RECT_PLACE_SFX)
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("rect-place-object", SPEC_RECT_PLACE_OBJECT)
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("rect-move-items", SPEC_RECT_MOVE_ITEMS)
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("rect-destroy-items", SPEC_RECT_DESTROY_ITEMS)
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("rect-change-ter", SPEC_RECT_CHANGE_TER)
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("rect-swap-ter", SPEC_RECT_SWAP_TER)
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("rect-trans-ter", SPEC_RECT_TRANS_TER)
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("rect-lock", SPEC_RECT_LOCK)
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("rect-unlock", SPEC_RECT_UNLOCK)
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("make-out-monst", SPEC_OUT_PLACE_ENCOUNTER)
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("start-shop", SPEC_OUT_STORE)
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;
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}
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};
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static struct initer initer;
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void init_file() {
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specials.clear();
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init_block();
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}
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void init_block() {
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cur_node = 0;
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temp_symbol.clear();
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curSpec.type = SPEC_NULL;
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curSpec.sd1 = -1;
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curSpec.sd2 = -1;
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curSpec.m1 = -1;
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curSpec.m2 = -1;
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curSpec.m3 = -1;
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curSpec.pic = -1;
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curSpec.pictype = 4; // PIC_DLOG
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curSpec.ex1a = -1;
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curSpec.ex1b = -1;
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curSpec.ex1c = -1;
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curSpec.ex2a = -1;
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curSpec.ex2b = -1;
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curSpec.ex2c = -1;
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curSpec.jumpto = -1;
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}
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void prep_add_symbol(char c) {
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temp_symbol += c;
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}
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void add_symbol(int i) {
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defn.add(temp_symbol, i);
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temp_symbol.clear();
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}
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void add_command() {
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specials[cur_node] = curSpec;
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}
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void set_type(eSpecNodeType type) {
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curSpec.type = type;
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}
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void skip_to(int i) {
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cur_node = i;
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}
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void for_sdf() {
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cur_fld = 0;
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}
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void for_pic() {
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cur_fld = 1;
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}
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void for_msg() {
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cur_fld = 2;
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}
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void for_ex1() {
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cur_fld = 3;
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}
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void for_ex2() {
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cur_fld = 4;
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}
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void for_goto() {
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cur_fld = 5;
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}
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void set_first(int i, ph_t, bool& pass) {
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switch(cur_fld) {
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case 0: curSpec.sd1 = i; break;
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case 1: curSpec.pic = i; break;
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case 2: curSpec.m1 = i; break;
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case 3: curSpec.ex1a = i; break;
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case 4: curSpec.ex2a = i; break;
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case 5: curSpec.jumpto = i; break;
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default: pass = false; break;
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}
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}
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void set_second(int i, ph_t, bool& pass) {
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switch(cur_fld) {
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case 0: curSpec.sd2 = i; break;
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case 1: curSpec.pictype = i; break;
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case 2: curSpec.m2 = i; break;
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case 3: curSpec.ex1b = i; break;
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case 4: curSpec.ex2b = i; break;
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default: pass = false; break;
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}
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}
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void set_third(int i, ph_t, bool& pass) {
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switch(cur_fld) {
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case 2: curSpec.m3 = i; break;
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case 3: curSpec.ex1c = i; break;
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case 4: curSpec.ex2c = i; break;
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default: pass = false; break;
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}
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}
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std::map<size_t,cSpecial> parse(std::string code) {
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parse(code.begin(), code.end(), nodes_file);
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return specials;
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}
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void test_special_parse(std::string file) {
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std::ostringstream code;
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std::ifstream fin(file);
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code << fin.rdbuf();
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fin.close();
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// BOOST_SPIRIT_DEBUG_NODE(defn);
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// BOOST_SPIRIT_DEBUG_NODE(datcode);
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// BOOST_SPIRIT_DEBUG_NODE(command);
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// BOOST_SPIRIT_DEBUG_NODE(def_line);
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// BOOST_SPIRIT_DEBUG_NODE(cmd_line);
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// BOOST_SPIRIT_DEBUG_NODE(op_line);
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// BOOST_SPIRIT_DEBUG_NODE(command_block);
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// BOOST_SPIRIT_DEBUG_NODE(nodes_file);
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parse(code.str());
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std::ofstream fout(file + ".out");
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for(auto p : specials) {
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fout << "Special node ID " << p.first << ":\b";
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fout << " SDF: (" << p.second.sd1 << ',' << p.second.sd2 << ")\n";
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fout << " Message: (" << p.second.m1 << ',' << p.second.m2 << ',' << p.second.m3 << ")\n";
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fout << " Pic: " << p.second.pic << '@' << p.second.pictype << '\n';
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fout << " Extra 1a: " << p.second.ex1a << '\n';
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fout << " Extra 1b: " << p.second.ex1b << '\n';
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fout << " Extra 1c: " << p.second.ex1c << '\n';
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fout << " Extra 2a: " << p.second.ex2a << '\n';
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fout << " Extra 2b: " << p.second.ex2b << '\n';
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fout << " Extra 2c: " << p.second.ex2c << '\n';
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fout << " Jump To: " << p.second.jumpto << "\n\n";
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}
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fout.close();
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}
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