Files
oboe/osx/classes/terrain.h
Celtic Minstrel b23bb30423 Clean up includes in the "classes" folder
- Canonicalized the header guards
- Removed all the sneaky dependencies between files
- Made sure includes were properly sorted
2014-04-20 01:23:15 -04:00

56 lines
1.4 KiB
C++

/*
* terrain.h
* BoE
*
* Created by Celtic Minstrel on 20/04/09.
*
*/
#ifndef BOE_DATA_TERRAIN_H
#define BOE_DATA_TERRAIN_H
#include <string>
#include <iosfwd>
#include "simpletypes.h"
#include "graphtool.h" // for pic_num_t
namespace legacy { struct terrain_type_type; };
// Depending on the special ability, the flags may need to be treated as either signed or unsigned
union ter_flag_t {signed short s; unsigned short u;};
class cTerrain {
public:
std::string name;
pic_num_t picture;
unsigned char blockage;
ter_flag_t flag1;
ter_flag_t flag2;
ter_flag_t flag3; // new additional flag for special properties
eTerSpec special;
ter_num_t trans_to_what;
unsigned char fly_over;
unsigned char boat_over;
unsigned char block_horse;
unsigned char light_radius;
unsigned char step_sound;
unsigned char shortcut_key; // for editor use only
unsigned char obj_num; // ditto (formerly res1)
unsigned char ground_type; // ditto (formerly res2)
eTrimType trim_type; // ditto, mostly (formerly res3)
unsigned short trim_ter; // ditto
unsigned short combat_arena;
location obj_pos; // editor use only
location obj_size; // editor use only
pic_num_t map_pic;
unsigned short i; // for temporary use in porting
cTerrain& operator = (legacy::terrain_type_type& old);
void writeTo(std::ostream& file);
};
std::ostream& operator << (std::ostream& out, eTerSpec& e);
std::istream& operator >> (std::istream& in, eTerSpec& e);
#endif