Files
oboe/.gitignore
Celtic Minstrel 0b330432b4 Get the game to compile, at least
- Scenario and PC editors still don't link
- Copy files stage set up in the Common project
- Scenario and PC editors now placed in Scenario Editor subfolder in the output directory
- Disabled some totally useless warnings
- "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned
- Dialog string filter is now a function instead of a custom iterator
- Modal session now requires parent window as additional parameter
- Preferences and menus work! Cursors still need some work.
- Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
2014-12-30 17:20:22 -05:00

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# Compiled Object files
*.slo
*.lo
*.o
*.res
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Compiled Static libraries
*.lai
*.la
*.a
# Executables
*.exe
*.out
*.app
# Win32 Code::Blocks directories and trash
Win32/*/bin
Win32/*/obj
*.layout
*.depend
*blades.ini
.config.vars
# XCode Junk Files
src/*.xcodeproj/xcuserdata
src/*.xcodeproj/*.xcworkspace/xcuserdata
src/*.xcodeproj/*.mode*
src/*.xcodeproj/*.pbxuser
# Visual Studio Junk Files
src/*.vsproj/*sdf
src/*.vsproj/*/*.user
src/*.vsproj/*.suo
src/*.vsproj/*.aps
src/*.vsproj/*/*.aps
src/*.vsproj/*/Debug/
src/*.vsproj/*/Release/
src/*.vsproj/Debug/
src/*.vsproj/Release/
src/*.vsproj/*/ipch/
# Output files to work around VS's lack of output within the IDE
bladeslog.txt
# Shader Builder projects
# It's an sqlite3 database and not particularly important, so exclude it
src/tools/*.sbproj
# Doxygen stuff
src/doxy/html/
src/doxy/doxy_warnings.txt
# Windows junk files
Thumbs.db