Files
oboe/rsrc/dialogs/congrats-save.xml
Nat Quayle Nelson 3e3b2e1e6f assign escbtn and defbtn appropriately
Behaviorally: This change makes it so that Enter will never cancel
a dialog, unless that dialog only contains info to be read. Escape
will never unpredictably be treated as Enter. And some dialogs without
Escape to cancel, now can be canceled with Escape.

A lot of this just refactors dialogs to define the cancel button
at the top, not as a hotkey on a cancel button deep in the XML.
I think this makes enter/escape behavior in dialogxml files more
legible at a glance.
2025-03-27 14:46:57 -05:00

14 lines
753 B
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='save' escbtn='cancel'>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='6' left='48' width='252' height='81'>
Congratulations - you have just completed this scenario!
If you want, you can save your adventurers now before returning to the starting screen.
If you have any items stored in this scenario, you can get them back when you start the next.
</text>
<button name='cancel' type='regular' top='91' left='128'>Cancel</button>
<button name='save' type='large' top='91' left='198'>Save First</button>
</dialog>