63 lines
4.0 KiB
XML
63 lines
4.0 KiB
XML
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<!--<!DOCTYPE dialog SYSTEM "dialog.dtd">-->
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<dialog skin='light' defbtn='okay' debug='true'>
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<field name='poison' top='53' left='206' width='52' height='16'/>
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<field name='breath-str' top='77' left='206' width='52' height='16'/>
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<field name='abil-xtra' top='204' left='382' width='53' height='17'/>
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<field name='loot-item' top='246' left='194' width='64' height='16'/>
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<field name='loot-chance' top='247' left='464' width='64' height='16'/>
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<button name='okay' type='regular' top='325' left='572'>OK</button>
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<button name='cancel' type='regular' top='325' left='506'>Cancel</button>
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<!--
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TODO: Originally these LED labels would've been bold, I think
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Note: These LEDs were shifted left 100 pixels to account for the labels swapping sides
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-->
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<group name='breath-type'>
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<led name='fire' state='off' top='82' left='394' width='100'>Fire</led>
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<led name='cold' state='off' top='97' left='394' width='100'>Cold</led>
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<led name='shock' state='off' top='112' left='394' width='100'>Electricity</led>
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<led name='dark' state='off' top='127' left='394' width='100'>Darkness</led>
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</group>
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<led name='magic-res' state='off' top='283' left='167' width='100'>Resist Magic</led>
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<led name='fire-res' state='off' top='298' left='167' width='100'>Resist Fire</led>
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<led name='cold-res' state='off' top='313' left='167' width='100'>Resist Cold</led>
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<led name='poison-res' state='off' top='328' left='167' width='100'>Resist Poison</led>
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<led name='magic-imm' state='off' top='283' left='320' width='100'>Immune To Magic</led>
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<led name='fire-imm' state='off' top='298' left='320' width='100'>Immune To Fire</led>
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<led name='cold-imm' state='off' top='313' left='320' width='100'>Immune To Cold</led>
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<led name='poison-imm' state='off' top='328' left='320' width='100'>Immune To Poison</led>
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<pict type='dlog' num='16' top='8' left='8'/>
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<text size='large' top='6' left='50' width='158' height='16'>Edit Monster Abilities</text>
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<text framed='true' top='6' left='222' width='111' height='14'>Monster number:</text>
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<text name='num' framed='true' top='8' left='340' width='37' height='14'/>
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<text top='2' left='408' width='184' height='54'>
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Enter properties for this monster type. For a detailed
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description of the fields, see the documentation.
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</text>
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<text top='54' left='7' width='179' height='14'>Monster Poison: (0 - 8)</text>
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<text top='77' left='7' width='190' height='68'>Monster Breath Weapon strength (0 - 40):</text>
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<text top='78' left='268' width='131' height='14'>Breath weapon type:</text>
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<text size='large' top='152' left='7' width='120' height='14'>Special ability:</text>
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<text name='abil-name' framed='true' top='152' left='184' width='183' height='14'/>
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<button name='abils' type='regular' top='149' left='374'>Choose</button>
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<text size='large' top='178' left='7' width='166' height='15'>Create monsters/fields:</text>
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<text name='radiate-name' framed='true' top='178' left='184' width='183' height='14'/>
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<button name='radiate' type='regular' top='175' left='374'>Choose</button>
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<text top='205' left='54' width='118' height='16'/>
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<text name='radiate-param' framed='true' top='205' left='180' width='195' height='14'/>
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<text size='large' top='228' left='7' width='158' height='16'>Special treasure:</text>
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<text top='247' left='23' width='162' height='14'>Item to drop when killed:</text>
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<text top='247' left='270' width='186' height='14'>Chance of dropping: (0-100)</text>
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<text top='279' left='9' width='141' height='14'>Monster resistances:</text>
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<!--
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Note: These LEDs were shifted left 80 pixels to account for the labels swapping sides
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-->
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<group name='summon'>
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<led name='s0' state='off' top='153' left='525' width='100'>No Summon</led>
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<led name='s1' state='off' top='168' left='525' width='100'>Type 1</led>
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<led name='s2' state='off' top='183' left='525' width='100'>Type 2</led>
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<led name='s3' state='off' top='198' left='525' width='100'>Type 3</led>
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</group>
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<text top='149' left='440' width='94' height='14'>Summon type:</text>
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</dialog> |