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oboe/rsrc/scenarios/valleydy/towns/town7.xml

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<town boes="2.0.0">
<size>48</size>
<name>Holding Cells</name>
<comment>Comment 1</comment>
<comment>Comment 2</comment>
<comment>Comment 3</comment>
<bounds top="0" left="0" bottom="47" right="47" />
<difficulty>3</difficulty>
<lighting>dark</lighting>
<flags />
<wandering>
<monster>72</monster>
<monster>72</monster>
</wandering>
<wandering>
<monster>38</monster>
<monster>38</monster>
<monster>38</monster>
</wandering>
<wandering>
<monster>38</monster>
<monster>38</monster>
<monster>40</monster>
</wandering>
<wandering>
<monster>39</monster>
</wandering>
<item id="0">
<type>20</type>
</item>
<item id="1">
<type>22</type>
</item>
<item id="2">
<type>23</type>
</item>
<item id="3">
<type>14</type>
</item>
<item id="4">
<type>19</type>
</item>
<item id="5">
<type>337</type>
</item>
<item id="6">
<type>196</type>
</item>
<item id="7">
<type>0</type>
<charges>64</charges>
</item>
<item id="8">
<type>171</type>
</item>
<item id="9">
<type>26</type>
</item>
<item id="10">
<type>182</type>
</item>
<item id="11">
<type>363</type>
</item>
<item id="12">
<type>364</type>
</item>
<item id="13">
<type>365</type>
</item>
<item id="14">
<type>18</type>
</item>
<item id="15">
<type>32</type>
</item>
<item id="16">
<type>16</type>
</item>
<item id="17">
<type>371</type>
</item>
<item id="18">
<type>257</type>
</item>
<item id="19">
<type>19</type>
</item>
<item id="20">
<type>19</type>
</item>
<item id="21">
<type>8</type>
</item>
<item id="22">
<type>8</type>
</item>
<item id="23">
<type>6</type>
</item>
<item id="24">
<type>0</type>
<charges>280</charges>
<contained>true</contained>
</item>
<item id="25">
<type>10</type>
<contained>true</contained>
</item>
<item id="26">
<type>103</type>
<contained>true</contained>
</item>
<item id="27">
<type>177</type>
</item>
<item id="28">
<type>3</type>
<charges>4</charges>
</item>
<item id="29">
<type>0</type>
<charges>5</charges>
</item>
<item id="30">
<type>39</type>
</item>
<item id="31">
<type>118</type>
</item>
<item id="32">
<type>24</type>
</item>
<item id="33">
<type>364</type>
</item>
<item id="34">
<type>99</type>
</item>
<item id="35">
<type>172</type>
<charges>5</charges>
</item>
<item id="36">
<type>122</type>
</item>
<item id="37">
<type>375</type>
</item>
<item id="38">
<type>8</type>
<contained>true</contained>
</item>
<item id="39">
<type>0</type>
<charges>220</charges>
<contained>true</contained>
</item>
<creature id="0">
<type>85</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="1">
<type>175</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="2">
<type>63</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="3">
<type>62</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="4">
<type>84</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="5">
<type>134</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="6">
<type>60</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="7">
<type>60</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="8">
<type>72</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="9">
<type>72</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="10">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="11">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="12">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="13">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="14">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="15">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="16">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="17">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="18">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="19">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="20">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="21">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="22">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="23">
<type>41</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="24">
<type>41</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="25">
<type>41</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="26">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="27">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="28">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="29">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="30">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="31">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="32">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="33">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="34">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="35">
<type>39</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>23</face>
</creature>
<creature id="36">
<type>40</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>44</face>
</creature>
<creature id="37">
<type>72</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<creature id="38">
<type>66</type>
<attitude>hostile-a</attitude>
<mobility>1</mobility>
<personality>-1</personality>
<face>-1</face>
</creature>
<area top="17" left="39" bottom="25" right="42">Control Chamber</area>
<area top="17" left="22" bottom="29" right="33">Viewing Arena</area>
<area top="22" left="1" bottom="30" right="10">Arrival Chamber</area>
<area top="39" left="1" bottom="40" right="15">Purification Hall</area>
<sign id="0">
<![CDATA[HOLDING BAYS A - High Longevity]]>
</sign>
<sign id="1">
<![CDATA[HOLDING BAYS B - Low Longevity]]>
</sign>
<sign id="2">
<![CDATA[Dissection Room|Authorized personnel only]]>
</sign>
<sign id="3">
<![CDATA[Storeroom]]>
</sign>
<sign id="4">
<![CDATA[HOLDING BAYS A|SMALL/TEMPORARY]]>
</sign>
<sign id="5">
<![CDATA[HOLDING BAYS A - Small/Temporary]]>
</sign>
<sign id="6">
<![CDATA[VIEWING ARENA]]>
</sign>
<sign id="7">
<![CDATA[VIEWING ARENA]]>
</sign>
<sign id="8">
<![CDATA[To Administrative Level - Please linger on purification runes]]>
</sign>
<sign id="9">
<![CDATA[To Residential Level - Please linger on purification runes]]>
</sign>
<sign id="10">
<![CDATA[HOLDING CELL LEVEL]]>
</sign>
<sign id="11">
<![CDATA[HOLDING CELL LEVEL]]>
</sign>
<sign id="12">
<![CDATA[CONTROL CHAMBER|Nobody admitted.]]>
</sign>
<sign id="13">
<![CDATA[CONTROL CHAMBER|Nobody admitted.]]>
</sign>
<string id="0">
<![CDATA[When the School of Magery was abandoned, this strange skeletal creature was left in this cell. You aren't sure what it looked like when it was still functioning, or whether it was good or evil.]]>
</string>
<string id="1">
<![CDATA[The only thing you do know is that the years and years of being trapped in here were too much for it. It cut itself to pieces with its sword, only stopping when its pieces were spread all over the room.]]>
</string>
<string id="2">
<![CDATA[What was it, why was it left here, and why was it left with a weapon? You can only guess. At least the sword is still here, if you want it.]]>
</string>
<string id="6">
<![CDATA[This book still contains the list of creatures held in these cells, creatures, who were supposed to have long lifespans and who could be left here for some time.]]>
</string>
<string id="7">
<![CDATA[The last entries indicate that two of the cells were left occupied when the School was abandoned. The prisoners: 'Vazalco' and 'Seemingly sentient skeletal creature, with stubbornly held weapon.']]>
</string>
<string id="8">
<![CDATA[When the School had a specimen they wanted to put on display, this arena was used. Rings of seats surround an open central area, where creatures could be put out on display.]]>
</string>
<string id="9">
<![CDATA[Now that this level is controlled by goblins, however, this arena seems to be more for their amusement. Several undead creatures have been sealed up in the middle, no doubt to be taunted by the nasty little humanoids.]]>
</string>
<string id="10">
<![CDATA[While this desk was left behind for you to find, everything inside it was removed. Nice desk, anyway.]]>
</string>
<string id="11">
<![CDATA[The only thing in this desk is a brief memo: "Velad - A Power Crystal is missing. And an opening stone, and documentation as well. If you can't keep things straight, you will be replaced. - Vinnia"]]>
</string>
<string id="12">
<![CDATA[Not all of the moldy books on these shelves seem worthless. One of them, titled "Alchemical Arcana," looks quite interesting.]]>
</string>
<string id="18">
<![CDATA[Well, it seemed interesting, but your knowledge of Mage Lore is insufficient to make any sense of it. Disappointed, you return it to the shelf.]]>
</string>
<string id="19">
<![CDATA[It's a book of Alchemical Recipes. Most of them are pretty dull: cleansing solutions, beverages, and the like. One, however, is for a 'Potion of Greater Alacrity.']]>
</string>
<string id="20">
<![CDATA[It's the recipe for a Potion of Weak Speed, which requires comfrey root and wormgrass. You take note of it for future potion making.]]>
</string>
<string id="21">
<![CDATA[Like most goblin tribes, the small tribe on this level needed a place to reverentially put their dead. They adopted this room for that sacred purpose. The bones actually aren't that interesting.]]>
</string>
<string id="22">
<![CDATA[The sign on the door said, unnervingly enough, "Dissection Room." Despite that, this room seems mundane enough. All the room contains are two tables, and a ring of runes on the floor by the south wall.]]>
</string>
<string id="23">
<![CDATA[Oh, no! When you step into the ring of runes, invisible knives begin to, with careful, precise strokes, slash you open. You jump back fast enough to save your life, but not your good health.]]>
</string>
<string id="24">
<![CDATA[You sit down in the nice, padded seat and start examining the controls. Unfortunately, it doesn't take long to figure out that they're completely dead. Pressing the unresponsive buttons gets boring pretty quickly.]]>
</string>
<string id="25">
<![CDATA[This control panel has three buttons on it, labeled "Holding 1", "Holding 2", and "Holding 3." The first two are stuck in the down position. The third isn't.]]>
</string>
<string id="31">
<![CDATA[You push the button. It makes a satisfying click. Nothing else happens (that you can tell).]]>
</string>
<string id="32">
<![CDATA[This control panel is still dark.]]>
</string>
<string id="33">
<![CDATA[The top of this pedestal is smooth, flat, and featureless, and glows slightly. When you get close, you hear a soft, gentle voice. It says "Please approach and sit to operate."]]>
</string>
<string id="39">
<![CDATA[When you sit in front of the pedestal, the voice says "What is your command?" It seems to be waiting for you to say something.]]>
</string>
<string id="45">
<![CDATA[You respond, and wait for something to happen. After a moment, the voice says "I am not aware of any meaning inherent in your response. I apologize for my inadequacy."]]>
</string>
<string id="46">
<![CDATA[You say "Quark," and the voice responds "Command accepted." You wait. At first, it seems like nothing has happened. Then several things happen all at once. First, the floor and walls begin to shake slightly.]]>
</string>
<string id="47">
<![CDATA[Then the vibrations come in sharp pulses, as if mighty blows are being struck somewhere. The vibrations come faster and faster, and then suddenly cease. Then you hear, off in the distance, a mighty roar, followed by an impact, followed by silence.]]>
</string>
<string id="48">
<![CDATA[You look back at the pedestal for some clue of what has happened, but it has gone dark. Nothing else happens.]]>
</string>
<string id="52">
<![CDATA[When you step on the rune, blue and red lights start to play over you. You feel them lightly searing your flesh, cleansing away any nasty afflictions you may have picked up in the holding cells. It kind of hurts.]]>
</string>
<string id="53">
<![CDATA[This platform was where the creatures that resided in these holding cells were teleported in. Now that the School is abandoned, the goblins are using this chamber as a garbage dump.]]>
</string>
</town>