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oboe/rsrc/schemas/monsters.xsd

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<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:include schemaLocation="common.xsd"/>
<xs:simpleType name='dice'>
<xs:restriction base="xs:string">
<xs:pattern value="\d*d\d+"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="species">
<xs:restriction base="xs:token">
<xs:enumeration value="human"/>
<xs:enumeration value="nephil"/>
<xs:enumeration value="slith"/>
<xs:enumeration value="vahnatai"/>
<xs:enumeration value="reptile"/>
<xs:enumeration value="beast"/>
<xs:enumeration value="important"/>
<xs:enumeration value="mage"/>
<xs:enumeration value="priest"/>
<xs:enumeration value="humanoid"/>
<xs:enumeration value="demon"/>
<xs:enumeration value="undead"/>
<xs:enumeration value="giant"/>
<xs:enumeration value="slime"/>
<xs:enumeration value="stone"/>
<xs:enumeration value="bug"/>
<xs:enumeration value="dragon"/>
<xs:enumeration value="magic"/>
<xs:enumeration value="plant"/>
<xs:enumeration value="bird"/>
<xs:enumeration value="goblin"/>
<xs:enumeration value="skeletal"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="monsterAttitude">
<xs:restriction base="xs:token">
<xs:enumeration value="docile"/>
<xs:enumeration value="friendly"/>
<xs:enumeration value="hostile-a"/>
<xs:enumeration value="hostile-b"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="spellPattern">
<xs:restriction base="xs:token">
<xs:enumeration value="single"/>
<xs:enumeration value="square"/>
<xs:enumeration value="small-square"/>
<xs:enumeration value="open-square"/>
<xs:enumeration value="radius-2"/>
<xs:enumeration value="radius-3"/>
<xs:enumeration value="plus"/>
<xs:enumeration value="wall"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="permille">
<xs:restriction base="xs:decimal">
<xs:fractionDigits value="1"/>
<xs:maxInclusive value="100"/>
<xs:minInclusive value="0"/>
</xs:restriction>
</xs:simpleType>
<xs:complexType name="generalAbil">
<xs:all>
<xs:element name="type">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="ray"/>
<xs:enumeration value="touch"/>
<xs:enumeration value="gaze"/>
<xs:enumeration value="breath"/>
<xs:enumeration value="spit"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="missile" type="xs:integer" minOccurs="0"/>
<xs:element name="strength" type="xs:integer"/>
<xs:element name="range" type="xs:integer" minOccurs="0"/>
<xs:element name="chance" type="permille"/>
<xs:element name="extra" minOccurs="0">
<xs:simpleType>
<xs:restriction base="xs:string">
<!-- Status effects -->
<xs:enumeration value="poison-weap"/>
<xs:enumeration value="bless-curse"/>
<xs:enumeration value="poison"/>
<xs:enumeration value="haste-slow"/>
<xs:enumeration value="invuln"/>
<xs:enumeration value="magic"/>
<xs:enumeration value="web"/>
<xs:enumeration value="disease"/>
<xs:enumeration value="invis"/>
<xs:enumeration value="dumb-smart"/>
<xs:enumeration value="martyr"/>
<xs:enumeration value="sleep"/>
<xs:enumeration value="paralysis"/>
<xs:enumeration value="acid"/>
<xs:enumeration value="cage"/>
<xs:enumeration value="charm"/>
<!-- Fields -->
<xs:enumeration value="wall-force"/>
<xs:enumeration value="wall-fire"/>
<xs:enumeration value="field-antimagic"/>
<xs:enumeration value="cloud-stink"/>
<xs:enumeration value="wall-ice"/>
<xs:enumeration value="wall-blades"/>
<xs:enumeration value="cloud-sleep"/>
<xs:enumeration value="obj-block"/>
<xs:enumeration value="field-web"/>
<xs:enumeration value="obj-crate"/>
<xs:enumeration value="obj-barrel"/>
<xs:enumeration value="barr-fire"/>
<xs:enumeration value="barr-force"/>
<xs:enumeration value="field-quickfire"/>
<xs:enumeration value="sfx-sm-bld"/>
<xs:enumeration value="sfx-med-bld"/>
<xs:enumeration value="sfx-lg-bld"/>
<xs:enumeration value="sfx-sm-slm"/>
<xs:enumeration value="sfx-lg-slm"/>
<xs:enumeration value="sfx-ash"/>
<xs:enumeration value="sfx-bone"/>
<xs:enumeration value="sfx-rock"/>
<xs:enumeration value="barr-cage"/>
<xs:enumeration value="dispel"/>
<xs:enumeration value="smash"/>
<!-- Damage types -->
<xs:enumeration value="weap"/>
<xs:enumeration value="fire"/>
<xs:enumeration value="poison"/>
<xs:enumeration value="magic"/>
<xs:enumeration value="weird"/>
<xs:enumeration value="cold"/>
<xs:enumeration value="undead"/>
<xs:enumeration value="demon"/>
<xs:enumeration value="spec"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
</xs:all>
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="dmg"/>
<xs:enumeration value="dmg2"/>
<xs:enumeration value="status"/>
<xs:enumeration value="status2"/>
<xs:enumeration value="field"/>
<xs:enumeration value="petrify"/>
<xs:enumeration value="drain-sp"/>
<xs:enumeration value="drain-xp"/>
<xs:enumeration value="steal-food"/>
<xs:enumeration value="steal-gold"/>
<xs:enumeration value="kill"/>
<xs:enumeration value="stun"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:complexType name="missileAbil">
<xs:all>
<xs:element name="type">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="arrow"/>
<xs:enumeration value="arrow++"/>
<xs:enumeration value="dart"/>
<xs:enumeration value="spear"/>
<xs:enumeration value="stone"/>
<xs:enumeration value="star"/>
<xs:enumeration value="spine"/>
<xs:enumeration value="knife"/>
<xs:enumeration value="bolt"/>
<xs:enumeration value="boulder"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="missile" type="xs:integer"/>
<xs:element name="strength" type="dice"/>
<xs:element name="skill" type="xs:integer"/>
<xs:element name="range" type="xs:integer"/>
<xs:element name="chance" type="permille"/>
</xs:all>
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="missile"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:complexType name="summonAbil">
<xs:sequence>
<xs:choice minOccurs="1" maxOccurs="1">
<xs:element name="type" type="xs:integer"/>
<xs:element name="lvl" type="xs:integer"/>
<xs:element name="race" type="species"/>
</xs:choice>
<xs:element name="min" type="xs:integer"/>
<xs:element name="max" type="xs:integer"/>
<xs:element name="duration" type="xs:integer"/>
<xs:element name="chance" type="permille"/>
</xs:sequence>
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="summon"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:complexType name="radiateAbil">
<xs:all>
<xs:element name="type">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="wall-force"/>
<xs:enumeration value="wall-fire"/>
<xs:enumeration value="field-antimagic"/>
<xs:enumeration value="cloud-stink"/>
<xs:enumeration value="wall-ice"/>
<xs:enumeration value="wall-blades"/>
<xs:enumeration value="cloud-sleep"/>
<xs:enumeration value="obj-block"/>
<xs:enumeration value="field-web"/>
<xs:enumeration value="obj-crate"/>
<xs:enumeration value="obj-barrel"/>
<xs:enumeration value="barr-fire"/>
<xs:enumeration value="barr-force"/>
<xs:enumeration value="field-quickfire"/>
<xs:enumeration value="sfx-sm-bld"/>
<xs:enumeration value="sfx-med-bld"/>
<xs:enumeration value="sfx-lg-bld"/>
<xs:enumeration value="sfx-sm-slm"/>
<xs:enumeration value="sfx-lg-slm"/>
<xs:enumeration value="sfx-ash"/>
<xs:enumeration value="sfx-bone"/>
<xs:enumeration value="sfx-rock"/>
<xs:enumeration value="barr-cage"/>
<xs:enumeration value="dispel"/>
<xs:enumeration value="smash"/>
</xs:restriction>
</xs:simpleType>
</xs:element>
<xs:element name="pattern" type="spellPattern" minOccurs="0"/>
<xs:element name="chance" type="permille"/>
</xs:all>
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="radiate"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:complexType name="specialAbil">
<xs:sequence>
<xs:element name="param" type="xs:integer" minOccurs="0" maxOccurs="3"/>
</xs:sequence>
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="splits"/>
<xs:enumeration value="martyr"/>
<xs:enumeration value="absorb"/>
<xs:enumeration value="old-web"/>
<xs:enumeration value="old-heat"/>
<xs:enumeration value="spec-act"/>
<xs:enumeration value="spec-hit"/>
<xs:enumeration value="spec-death"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:complexType>
<xs:complexType name="attack">
<xs:simpleContent>
<xs:extension base="dice">
<xs:attribute name="type" use="required">
<xs:simpleType>
<xs:restriction base="xs:string">
<xs:enumeration value="swing"/>
<xs:enumeration value="claw"/>
<xs:enumeration value="bite"/>
<xs:enumeration value="slime"/>
<xs:enumeration value="punch"/>
<xs:enumeration value="sting"/>
<xs:enumeration value="club"/>
<xs:enumeration value="burn"/>
<xs:enumeration value="harm"/>
<xs:enumeration value="stab"/>
</xs:restriction>
</xs:simpleType>
</xs:attribute>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
<xs:complexType name="monster">
<xs:all>
<xs:element name="name" type="xs:string"/>
<xs:element name="level" type="xs:integer"/>
<xs:element name="armor" type="xs:integer"/>
<xs:element name="skill" type="xs:integer"/>
<xs:element name="hp" type="xs:integer"/>
<xs:element name="speed" type="xs:integer"/>
<xs:element name="treasure" minOccurs="0" type="xs:integer"/>
<xs:element name="mage" minOccurs="0" type="xs:integer"/>
<xs:element name="priest" minOccurs="0" type="xs:integer"/>
<xs:element name="race" type="species"/>
<xs:element name="abilities" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="invisible" minOccurs="0"/>
<xs:element name="guard" minOccurs="0"/>
<xs:choice maxOccurs="unbounded">
<xs:element name="general" type="generalAbil" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="missile" type="missileAbil" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="summon" type="summonAbil" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="radiate" type="radiateAbil" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="special" type="specialAbil" minOccurs="0" maxOccurs="unbounded"/>
</xs:choice>
</xs:sequence>
</xs:complexType>
<xs:unique name="abilsPerMonst">
<xs:selector xpath="general|missile|summon|radiate|special"/>
<xs:field xpath="@type"/>
</xs:unique>
</xs:element>
<xs:element name="attacks">
<xs:complexType>
<xs:sequence>
<xs:element name="attack" type="attack" maxOccurs="3"/>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pic">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:integer">
<xs:attribute name="w" type="xs:integer" use="required"/>
<xs:attribute name="h" type="xs:integer" use="required"/>
<xs:attribute name="custom" type="bool" default="false"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
<xs:element name="default-face" minOccurs="0" type="xs:integer"/>
<xs:element name="onsight" minOccurs="0" type="xs:integer"/>
<xs:element name="voice" minOccurs="0" type="xs:integer"/>
<xs:element name="summon" minOccurs="0" type="xs:integer"/>
<xs:element name="attitude" type="monsterAttitude"/>
<xs:element name="immunity">
<xs:complexType>
<xs:all>
<xs:element name="fire" type="xs:integer" minOccurs="0"/>
<xs:element name="cold" type="xs:integer" minOccurs="0"/>
<xs:element name="poison" type="xs:integer" minOccurs="0"/>
<xs:element name="magic" type="xs:integer" minOccurs="0"/>
<xs:element name="weap" type="xs:integer" minOccurs="0"/>
<xs:element name="weird" type="xs:integer" minOccurs="0"/>
<xs:element name="undead" type="xs:integer" minOccurs="0"/>
<xs:element name="demon" type="xs:integer" minOccurs="0"/>
<xs:element name="all" type="bool" minOccurs="0"/>
<xs:element name="fear" type="bool" minOccurs="0"/>
<xs:element name="assassinate" type="bool" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
<xs:element name="loot" minOccurs="0">
<xs:complexType>
<xs:all>
<xs:element name="type" type="xs:integer"/>
<xs:element name="chance" type="xs:integer"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute name="id" type="xs:integer" use="required"/>
</xs:complexType>
<xs:element name="monsters">
<xs:complexType>
<xs:sequence>
<xs:element name="monster" type="monster" minOccurs="0" maxOccurs="unbounded"/>
</xs:sequence>
<xs:attribute name="boes" type="xs:string" use="required"/>
</xs:complexType>
<xs:unique name='monsterIds'>
<xs:selector xpath='monster'/>
<xs:field xpath='@id'/>
</xs:unique>
</xs:element>
</xs:schema>