Files
oboe/osx/boe.dlgutil.h
Celtic Minstrel 94d8717a0b Nuke as many warnings as possible, and several globals as well
- Warnings completely suppressed for the included TinyXML and gzstream libraries
- Parentheses warnings are now errors, since there were several that looked like bugs
- Ditto for dangling else warnings

Some of these warnings were actually bugs:
- Town wandering monsters would have never spawned, because the code to do so was accidentally nested within a check for overall_mode == MODE_OUTDOORS
---> boe.monster.cpp, lines 105-137
- Monster's behaviour with respect to elemental fields did not correctly depend on their immunities (this is the same precedence issue Sylae messed up fixing in the Windows code)
---> boe.monsters.cpp, lines 345-359
- Display of damage blocked by armour appeared to be incorrect (needs verification)
---> boe.newgraph.cpp, line 1079
- Three-choice dialogs probably weren't dealing with unusual button types correctly, though that's a minor point since they aren't expected to use such buttons
2014-12-04 12:44:17 -05:00

31 lines
1.0 KiB
C

#include "dialog.h"
void start_shop_mode(short shop_type,short shop_min,short shop_max,short cost_adj,const char* store_name);
void end_shop_mode();
void handle_shop_event(location p);
void handle_sale(short what_chosen,short cost);
void handle_info_request(short what_chosen);
void set_up_shop_array();
void start_talk_mode(short m_num,short personality,m_num_t monst_type,short store_face_pic);
void end_talk_mode();
void handle_talk_event(location p);
void handle_talk_spec(short ttype,char* place_string1,char* place_string2);
void store_responses();
void do_sign(short town_num, short which_sign, short sign_type);
void do_talk(short personality, unsigned short m_num);
void put_party_stats();
void edit_party();
void pick_preferences() ;
//void check_pref_file() ;
//long open_pref_file();
//void make_pref_file(FSSpec pref);
void save_prefs(bool resetHelp = false);
void load_prefs();
void tip_of_day();
short pick_a_scen();
short pick_prefab_scen();
//void give_password_filter (short item_hit);
//bool enter_password();
//short wd_to_pwd(Str255 str);