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oboe/test/files/scenario/shop.xml

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<scenario boes="2.0.0">
<title>Test Scenario</title>
<icon>0</icon>
<id>campaign</id>
<version>2.6.7</version>
<language>en-US</language>
<author>
<name>BoE Test Suite</name>
<email>nowhere@example.com</email>
</author>
<text>
<teaser>Teaser 1</teaser>
<teaser>Teaser 2</teaser>
<intro-msg>Welcome to the test scenario!</intro-msg>
</text>
<ratings>
<content>R</content>
<difficulty>3</difficulty>
</ratings>
<flags>
<adjust-difficulty>true</adjust-difficulty>
<legacy>false</legacy>
<custom-graphics>false</custom-graphics>
</flags>
<creator>
<type>oboe</type>
<version>2.0.0</version>
<os></os>
</creator>
<game>
<num-towns>0</num-towns>
<out-width>0</out-width>
<out-height>0</out-height>
<start-town>7</start-town>
<town-start x="24" y="28" />
<outdoor-start x="1" y="3" />
<sector-start x="12" y="21" />
<shop>
<name>The Shop of Everything</name>
<type>live</type>
<prompt>shop</prompt>
<face>0</face>
<entries>
<item quantity='3'>10</item>
<item quantity='infinite'>11</item>
<item chance='42'>12</item>
<mage-spell>30</mage-spell>
<priest-spell>31</priest-spell>
<recipe>14</recipe>
<skill>9</skill>
<treasure>2</treasure>
<class>147</class>
<heal>2</heal>
<special>
<quantity>42</quantity>
<node>100</node>
<icon>0</icon>
<name>Special Shop Item the First</name>
<description><![CDATA[ Haha! It's a magic purchase!]]></description>
</special>
<special>
<quantity>infinite</quantity>
<node>101</node>
<icon>12</icon>
<name>Special Shop Item the Second</name>
<description><![CDATA[Another magic purchase!]]></description>
</special>
<special>
<quantity>1</quantity>
<cost>12000</cost>
<node>102</node>
<icon>9</icon>
<name>Special Shop Item the Third</name>
<description><![CDATA[Yay for the magic purchase!]]></description>
</special>
<item>89</item>
</entries>
</shop>
</game>
<editor>
<default-ground>2</default-ground>
<last-out-section x="0" y="0" />
<last-town>0</last-town>
</editor>
</scenario>