- Stripped out the navbar in the docs to a separate JS file, to reduce redundancy and improve maintainability - Probably other stuff that I have long forgotten; hopefully nothing code-breaking. git-svn-id: http://openexile.googlecode.com/svn/trunk@125 4ebdad44-0ea0-11de-aab3-ff745001d230
50 lines
3.0 KiB
HTML
50 lines
3.0 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<html>
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<head>
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<title>Credits - Blades of Exile Guide</title>
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<link rel='prev' href='Editor.html'>
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<link rel='toc' href='Contents.html'>
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<link rel="stylesheet" type="text/css" href="style.css">
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</head>
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<body>
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<div class="navbar">
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<script src='nav.js' type='application/javascript'></script>
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<noscript>Javascript required for the navbar.</noscript>
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</div>
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<div class="content">
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<h1>Credits</h1>
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<h2>Original Game</h2>
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<p>Ayatollah of Rock-n-Rollah: Jeff Vogel (SpidWeb@spidweb.com)</p>
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<p>Graphics: Andrew Hunter (Wormius@aol.com)</p>
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<p>Office Manager, Design Assistant: >Mariann Krizsan (krizsan@spidweb.com)</p>
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<p>Opening Screen Graphic: James Ernest (ernest@speakeasy.org)</p>
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<p>Beta Testing: AFA Alice (AOL), BGraceFild, Jeremy Braz, Donald Burke, Chris Gerhard, Don Henson, Farand "Bob" Koo, Seanachai, SerSpense, Och-Med, Edward Spencer, Luke Steele, Jesse Thrall, Christopher Tucker, Jake "Maxx" Wallace.</p>
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<h3>Thanks to</h3>
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<p>Mariann Krizsan - For tolerating my neurosis and being the best damn employee money can buy.</p>
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<p>Shirley Monroe - For invaluable support early on.</p>
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<p>My Beta Testers - For working so hard for so long.</p>
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<h3>Television Avatars</h3>
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<p>The History Channel - For showing Movies In Time in the early afternoon, and thus providing invaluable spiritual support in times of need.</p>
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<p>A&E - For showing Northern Exposure and Law & Order in the late afternoon, and thus providing invaluable spiritual support in times of need.</p>
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<p>Comedy Central - For showing the Daily Show, South Park, and the Daily Show again late at night, and thus providing invaluable spiritual support in times of need.</p>
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<p>Wizards of the Coast - For creating Magic: the Gathering, which provided a welcome distraction for the labors of creating a public scenario editor. We do accept Moxes as payment for shareware.</p>
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<p>Me - For getting through writing this thing. Writing a scenario editor sucks.</p>
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<p align='right'>
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— Jeff Vogel<br>
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Spiderweb Software, Inc.<br>
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Seattle, WA 1997</p>
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<h2>Open Source Version</h2>
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<p>Khoth - for porting the Mac version of the game and the scenario editor to Carbon.</p>
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<p>Niemand - for doing the same with the Mac character editor, and providing help and small fixes here and there.</p>
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<p>Ormus - for porting the Windows version to 32-bit.</p>
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<p>Ishad Nha - for jumpstarting active development with his work on the Windows editor.</p>
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<p>Chokboyz - for fixing many bugs in the Windows version.</p>
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<p>Celtic Minstrel - working on feature enhancements and bugfixes in the Mac version.</p>
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<p>Mistb0rn - for creating many wonderful new graphics</p>
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<p>The Almighty Doer of Stuff (ADoS) - for insight into what is and is not a good idea, and for some new graphics.</p>
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<p>Stareye - for early work on the Mac version which will hopefully be merged into the main source.</p>
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<p>Thuryl - Extensive help with deciding whether a change would break legacy compatiability.</p>
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</div>
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</body>
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</html>
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