Files
oboe/configure
Sylae Jiendra Corell 0233eed9d0 Configure file, partial 64-bit support
Thanks to @redsaurus we've now got (partial) 64-bit support. The game and sounds dll now compile under x64.

I've also added a simple python configure script (based off of Arancaytar's cburschka/cadence script) to quickly allow changing compilers.
Gone are the days of three different Makefiles!
2014-06-17 14:36:17 -06:00

31 lines
694 B
Python
Executable File

#!/usr/bin/env python
import argparse
import os
import shutil
import subprocess
def main():
args = parser().parse_args()
src_path = os.path.dirname(__file__) or '.'
# shutil.copy(os.path.realpath(src_path) + '/Makefile.in', os.getcwd() + '/Makefile')
open('.config.vars', 'w+').write(
'''PREFIX={prefix}
'''.format(**vars(args)))
def parser():
parser = argparse.ArgumentParser(
prog='configure',
description='''Configure cboe automated build system.
'''
)
parser.add_argument(
'-c', '--compiler', type=str,
help='Compiler prefix, such as i686-w64-mingw32-', dest='prefix', metavar='PREFIX', default=''
)
return parser
main()