Files
oboe/Blades of Exile/boe.main.h
Sylae Jiendra Corell 0233eed9d0 Configure file, partial 64-bit support
Thanks to @redsaurus we've now got (partial) 64-bit support. The game and sounds dll now compile under x64.

I've also added a simple python configure script (based off of Arancaytar's cburschka/cadence script) to quickly allow changing compilers.
Gone are the days of three different Makefiles!
2014-06-17 14:36:17 -06:00

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C

#ifndef _BLADES_H
#define _BLADES_H
#include "classes/pc.h" // party_record_type
#include "global.h" // structs
void check_game_done();
Boolean handle_menu (short item, HMENU menu);
void load_cursors();
void change_cursor(POINT where_curs);
void cursor_go();
void cursor_stay();
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
#endif