Files
oboe/rsrc/dialogs/must-delete-in-order.xml
Nat Quayle Nelson 500471bad1 assign escbtn and defbtn appropriately
Behaviorally: This change makes it so that Enter will never cancel
a dialog, unless that dialog only contains info to be read. Escape
will never unpredictably be treated as Enter. And some dialogs without
Escape to cancel, now can be canceled with Escape.

A lot of this just refactors dialogs to define the cancel button
at the top, not as a hotkey on a cancel button deep in the XML.
I think this makes enter/escape behavior in dialogxml files more
legible at a glance.
2025-03-30 11:51:12 -05:00

15 lines
878 B
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog escbtn='cancel'>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='6' left='48' width='252' height='91'>
Warning: By deleting this sheet, graphics on subsequent sheets will no longer be recognized by the game.
You can delete the sheet anyway, or you can move the subsequent sheets back one, overwriting this sheet.
Note that, either way, anything referencing graphics on these sheets will have to be updated.
</text>
<button name='cancel' type='regular' top='101' left='63'>Cancel</button>
<button name='move' type='large' top='101' left='133'>Move Sheets</button>
<button name='del' type='regular' top='101' left='243'>Delete</button>
</dialog>