Behaviorally: This change makes it so that Enter will never cancel a dialog, unless that dialog only contains info to be read. Escape will never unpredictably be treated as Enter. And some dialogs without Escape to cancel, now can be canceled with Escape. A lot of this just refactors dialogs to define the cancel button at the top, not as a hotkey on a cancel button deep in the XML. I think this makes enter/escape behavior in dialogxml files more legible at a glance.
17 lines
991 B
XML
17 lines
991 B
XML
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='new' escbtn='cancel'>
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<pict type='dlog' num='16' top='6' left='6'/>
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<text top='6' left='48' width='252' height='101'>
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Before you create the new sheet, you need to decide what its sheet number will be.
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Use the default value if you intend to fill the sheet with graphics such as terrains, items, monsters, etc.
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However, if you intend to use the sheet for certain special nodes that request a full sheet,
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you should probably give it a number of 100 or greater.
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</text>
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<text top='111' left='48' width='80' height='16'>Sheet number:</text>
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<field name='num' top='110' left='138' width='80' height='16'/>
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<button name='cancel' type='regular' top='141' left='169'>Cancel</button>
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<button name='new' type='regular' top='141' left='234'>Create</button>
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</dialog>
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