/* * tmpltown.cpp * BoE * * Created by Celtic Minstrel on 24/04/09. * */ #include "classes.h" unsigned char& cTemplTown::terrain(size_t x, size_t y){ return _lighting[0][0]; // will need to calculate the terrain somehow } rectangle& cTemplTown::room_rect(size_t i){ return _room_rect[i]; } cTown::cCreature& cTemplTown::creatures(size_t i){ return _creatures[i]; } unsigned char& cTemplTown::lighting(size_t i, size_t r){ return _lighting[i][r]; } short cTemplTown::max_dim(){ return 0; // not sure what they are yet. } short cTemplTown::max_monst(){ return 30; }