/* * creatlist.h * BoE * * Created by Celtic Minstrel on 24/04/09. * */ namespace legacy { struct creature_list_type; struct creature_data_type; }; class cPopulation { // formerly creature_list_type public: class cCreature { // formerly creature_data_type public: short active, attitude; unsigned char number; location m_loc; cMonster m_d; bool mobile; short summoned; cTown::cCreature monst_start; cCreature& operator = (legacy::creature_data_type old); }; cCreature dudes[60]; short which_town; short friendly; cPopulation& operator = (legacy::creature_list_type old); };