//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by Blades of Exile.rc // #define IDI_BLADESOFEXILE 107 #define IDC_BLADESOFEXILE 109 #define IDM_FILE_OPEN 110 #define IDM_FILE_SAVE 111 #define IDM_FILE_SAVE_AS 112 #define IDM_FILE_NEW 113 #define IDM_FILE_PREFS 114 #define IDM_FILE_QUIT 115 #define IDM_OPTIONS_GRAPHIC 116 #define IDM_OPTIONS_NAME 117 #define IDM_OPTIONS_NEW 118 #define IDM_OPTIONS_DELETE 119 #define IDM_OPTIONS_TALKING 120 #define IDM_OPTIONS_ENCOUNTER 121 #define IDM_OPTIONS_STATS 122 #define IDM_ACTIONS_ALCHEMY 123 #define IDM_ACTIONS_WAIT 124 #define IDM_ACTIONS_MAP 125 #define IDM_MONSTERS_ABOUT 126 #define IDM_MAGE_ABOUT 127 #define IDM_PRIEST_ABOUT 128 #define IDM_FILE_ABORT 129 #define IDM_LIBRARY_MAGE 130 #define IDM_LIBRARY_PRIEST 131 #define IDM_LIBRARY_SKILLS 132 #define IDM_LIBRARY_ALCHEMY 133 #define IDM_LIBRARY_TIPS 134 #define IDM_LIBRARY_INTRO 135 #define IDM_HELP_INDEX 136 #define IDM_HELP_OUTDOOR 137 #define IDM_HELP_COMBAT 138 #define IDM_HELP_BARRIER 139 #define IDM_HELP_HINTS 140 #define IDM_HELP_SPELLS 141 #define IDM_HELP_ABOUT 142 #define IDM_HELP_TOWN 143 #define IDM_OPTIONS_JOURNAL 144 #define IDI_BOESAVE 145 #define IDI_BOESCEN 146 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NO_MFC 1 #define _APS_NEXT_RESOURCE_VALUE 147 #define _APS_NEXT_COMMAND_VALUE 32774 #define _APS_NEXT_CONTROL_VALUE 1000 #define _APS_NEXT_SYMED_VALUE 147 #endif #endif