#include #define Exile 1 #define MENU_1 1 #define MENU_2 2 #define ACCELERATORS_1 1 #define DIALOG_1 1 #define DIALOG_2 2 #define DIALOG_3 3 #define WAVE 100 #define CURSOR_1 1 #define CURSOR_2 2 #define CURSOR_3 3 #define CURSOR_4 4 #define CURSOR_5 5 #define CURSOR_6 6 #define CURSOR_7 7 #define CURSOR_8 8 #define ICON_1 1 #ifndef _INCLUDED_RC //Resource files conditional inclusion to allow Code::Block compliance #define _INCLUDED_RC #include "GAMEDLOG.RC" #include "STRINGS.RC" #endif Exile MENU { POPUP "&File" { MENUITEM "&Open Scenario\tCtrl+O", 1 MENUITEM "&Save Scenario\tCtrl+S", 2 MENUITEM "&New Scenario\tCtrl+N", 3 MENUITEM SEPARATOR MENUITEM "&Quit\tCtrl+Q", 5 } POPUP "&Scenario" { MENUITEM "&Create New Town", 101 MENUITEM SEPARATOR MENUITEM "&Scenario Details", 103 MENUITEM "Scenario Intr&o Text", 104 MENUITEM "Set Starting &Location: Town", 105 MENUITEM "Set Starting &Location: Outdoors", 106 MENUITEM SEPARATOR MENUITEM "Advanced:", 107 MENUITEM " Edit Special &Nodes", 109 MENUITEM " Edit Scenario &Text", 110 MENUITEM " &Import Town", 111 MENUITEM " Edit Saved Item &Rectangles", 112 MENUITEM " Edit &Horses", 113 MENUITEM " Edit &Boats", 114 MENUITEM " Set &Variable Town Entry", 115 MENUITEM " Set Scenario &Event Timers", 116 MENUITEM " Edit Item &Placement Shortcuts", 117 MENUITEM " &Delete Last Town", 118 MENUITEM SEPARATOR MENUITEM " Write D&ata To Text File", 119 MENUITEM " Do &Full Text Dump", 120 MENUITEM " Scenario Shoppin&g Text Dump", 121 MENUITEM " Scenario &Monster Dump", 122 MENUITEM " Scenario Specials D&ump", 123 MENUITEM " Scenario Ob&ject Data Dump", 124 } POPUP "&Town" { MENUITEM "Town &Details\tCtrl+D", 201 MENUITEM "Town &Wandering Monsters", 202 MENUITEM "Set Town &Boundaries", 203 MENUITEM "&Frill Up Terrain", 204 MENUITEM "Remo&ve Terrain Frills", 205 MENUITEM "Edit &Area Descriptions", 206 MENUITEM SEPARATOR MENUITEM "Add Rand&om Items", 208 MENUITEM "Set All Items Not Propert&y", 209 MENUITEM "Clear All &Items", 210 MENUITEM SEPARATOR MENUITEM "Clear All &Monsters", 217 MENUITEM "&Clear All Placed Specials", 218 MENUITEM "Clear All &Preset Fields", 219 MENUITEM "Clear All &Stains", 220 MENUITEM SEPARATOR MENUITEM "Advanced:", 212 MENUITEM " Edit Special &Nodes\tCtrl+1", 213 MENUITEM " Edit Town &Text\tCtrl+2", 214 MENUITEM " Edit Town Dialo&g\tCtrl+3", 222 MENUITEM " Advanced Town Detai&ls\tCtrl+4", 215 MENUITEM " Set Town &Event Timers\tCtrl+5", 216 MENUITEM " Concise Town &Report\tCtrl+6",221 } POPUP "&Outdoors" { MENUITEM "Outdoor &Details\tCtrl+D", 301 MENUITEM "Outdoor &Wandering Monsters", 302 MENUITEM "&Outdoor Special Encounters", 303 MENUITEM "&Frill Up Terrain", 304 MENUITEM "Remo&ve Terrain Frills", 305 MENUITEM "Edit &Area Descriptions", 306 MENUITEM "&Clear All Placed Specials", 307 MENUITEM SEPARATOR MENUITEM "Advanced:", 310 MENUITEM " Edit Special &Nodes\tCtrl+7", 311 MENUITEM " Edit Outdoor &Text\tCtrl+8", 312 MENUITEM " Concise Outdoor &Report\tCtrl+9",313 } POPUP "&Additional Features" { MENUITEM "Terrain &Animations Play", 411 MENUITEM SEPARATOR MENUITEM "Edit &Town\tCtrl+T", 401 MENUITEM "Edit Outdoo&r\tCtrl+R", 402 MENUITEM "&Load Another Outdoor Zone/Town\tCtrl+L", 403 MENUITEM SEPARATOR MENUITEM "&Edit Terrain Types\tCtrl+E", 404 MENUITEM "Edit &Monsters\tCtrl+F", 405 MENUITEM "Edit &Items\tCtrl+G", 406 MENUITEM SEPARATOR MENUITEM "Return to Main &Screen\tCtrl+M", 407 MENUITEM "Switch &Viewing Mode\tCtrl+I", 408 MENUITEM "Load &Previous Outdoor Zone/Town\tCtrl+J", 409 MENUITEM "Load &Next Outdoor Zone/Town\tCtrl+K", 410 MENUITEM SEPARATOR MENUITEM "Repeat Printing of Last &File\tCtrl+P", 414 } POPUP "&I1" { MENUITEM "Dummy", 600 } POPUP "&I2" { MENUITEM "Dummy", 601 } POPUP "&I3" { MENUITEM "Dummy", 602 } POPUP "&I4" { MENUITEM "Dummy", 603 } POPUP "&I5" { MENUITEM "Dummy", 604 } POPUP "&I6" { MENUITEM "Dummy", 605 } POPUP "&I7" { MENUITEM "Dummy", 606 } POPUP "&I8" { MENUITEM "Dummy", 607 } POPUP "&M1" { MENUITEM "Dummy", 608 } POPUP "&M2" { MENUITEM "Dummy", 609 } POPUP "&M3" { MENUITEM "Dummy", 610 } POPUP "&M4" { MENUITEM "Dummy", 611 } POPUP "&M5" { MENUITEM "Dummy", 612 } /* POPUP "&T1" { MENUITEM "Dummy", 613 } POPUP "&T2" { MENUITEM "Dummy", 614 } POPUP "&T3" { MENUITEM "Dummy", 615 } POPUP "&T4" { MENUITEM "Dummy", 616 } */ POPUP "&Help" { MENUITEM "&Index\tF1", 801 MENUITEM SEPARATOR MENUITEM "&Getting Started", 802 MENUITEM "&Testing Your Scenario", 803 MENUITEM "&Distributing Your Scenario", 804 MENUITEM SEPARATOR MENUITEM "&About Blades Scenario Editor", 805 } } ACCELERATORS_1 ACCELERATORS { VK_F1, 801, VIRTKEY "^O", 1, ASCII "^S", 2, ASCII "^N", 3, ASCII "^Q", 5, ASCII "^B", 214, ASCII "^U", 311, ASCII "^T", 401, ASCII "^R", 402, ASCII "^L", 403, ASCII "^E", 404, ASCII "^F", 405, ASCII "^G", 406, ASCII "^M", 407, ASCII "^I", 408, ASCII "^J", 409, ASCII "^K", 410, ASCII "^P", 414, ASCII "^1", 213, ASCII "^2", 214, ASCII "^3", 222, ASCII "^4", 215, ASCII "^5", 216, ASCII "^6", 221, ASCII "^7", 311, ASCII "^8", 312, ASCII "^9", 313, ASCII VK_TAB, 408, VIRTKEY, CONTROL, NOINVERT VK_LEFT, 409, VIRTKEY, CONTROL, NOINVERT VK_RIGHT, 410, VIRTKEY, CONTROL, NOINVERT VK_UP, 412, VIRTKEY, CONTROL, NOINVERT VK_DOWN, 413, VIRTKEY, CONTROL, NOINVERT // Defined elsewhere: D,L // Keys currently available: H,W,Y,Z // Don't use keys A, X, C and V as they are Windows shortcuts (select all, cut, copy and paste) } 1 WAVE "snd0.wav" 2 WAVE "snd1.wav" 35 WAVE "snd34.wav" 38 WAVE "snd37.wav" 96 WAVE "snd95.wav" 130 CURSOR "1.cur" 131 CURSOR "2.cur" 132 CURSOR "3.cur" 133 CURSOR "4.cur" 134 CURSOR "5.cur" 135 CURSOR "6.cur" 136 CURSOR "7.cur" 137 CURSOR "8.cur" 10 ICON "BLSCENED.ICO"