/* * fileio.h * BoE * * Created by Celtic Minstrel on 22/04/09. * */ void init_fileio(); Boolean scen_file_filter(AEDesc* item, void* info, void * dummy, NavFilterModes filterMode); Boolean party_file_filter(AEDesc* item, void* info, void * dummy, NavFilterModes filterMode); FSSpecPtr nav_get_scenario(); FSSpecPtr nav_put_scenario(); bool load_scenario(FSSpec file_to_load); bool load_town(short which_town, cTown*& the_town); bool load_town(short which_town, cSpeech& the_talk); bool load_town_str(short which_town, short which_str, char* str); bool load_town_str(short which_town, cTown*& the_town); bool load_outdoors(location which_out,cOutdoors& the_out); bool load_outdoors(location which_out, short mode, unsigned char borders[4][50]); bool load_outdoor_str(location which_out, short which_str, char* str); void load_spec_graphics(); FSSpecPtr nav_get_party(); FSSpecPtr nav_put_party(); bool load_party(FSSpec file_to_load); void save_party(FSSpec dest_file);