Town Details Town name: Town timing: Day when town dies: (if -1, it doesn't) Number of event which prevents town death (if -1 or 0, none) - see chapter in documentation on time for more details. Maximum number of monsters: (When this many monsters are killed, the dungeon will be abandoned) This town has {{num}} hostile creatures. Town difficulty (0-10): (Determines how fast wandering monsters appear, how nasty traps are, and how hard it is to unlock doors.) Lighting: Fully Lit Dark Very dark (light used 10x as fast) Totally dark (no light) Comments:
You can add up to three comments for yourself. These are not used by the game. Use the LEDs to the left to switch between them.