void put_spell_info(); void display_spells_event_filter (short item_hit); void display_spells(short mode,short force_spell,short parent_num); void put_skill_info(); void display_skills_event_filter (short item_hit); void display_skills(short force_skill,short parent); void put_pc_graphics(); void display_pc_event_filter (short item_hit); void display_pc(short pc_num,short mode,short parent_num); void put_item_info(short pc,short item); void display_pc_item_event_filter (short item_hit); void display_pc_item(short pc_num,short item,cItemRec si,short parent); void put_monst_info(); void display_monst_event_filter (short item_hit); void display_monst(short array_pos,cCreature *which_m,short mode); void display_help_event_filter (short item_hit); void display_help(short mode,short parent); void display_alchemy_event_filter (short item_hit); void display_alchemy(); void pick_race_abil(cPlayer *pc,short mode,short parent_num); void pick_race_abil_event_filter(short item_hit); void display_traits_graphics(); void give_pc_info(short pc_num); void give_pc_info_event_filter(short item_hit); void display_pc_info(); void adventure_notes_event_filter (short item_hit); void adventure_notes(); void put_talk(); void talk_notes_event_filter (short item_hit); void talk_notes(); void journal(); void journal_event_filter (short item_hit); void add_to_journal(short event); void display_enc_string(short val1,short val2,short sound); void display_2_enc_string(short val1,short val2,short val3,short val4,short sound); void anax_string(short val1,short val2); void give_help(short help1,short help2,short parent_num); void put_spec_item_info (short which_i); void put_spec_item_info (short which_i); //void display_strings_event_filter (short item_hit); //void display_strings(char *text1, char *text2,short str_label_1,short str_label_2,short str_label_1b, short str_label_2b, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num); //void give_error(char *text1, char *text2,short parent_num); //void display_strings_with_nums(short a1,short a2, short b1, short b2, char *title,short sound_num,short graphic_num,short graphic_type,short parent_num); void record_display_strings();