Ayatollah of Rock-n-Rollah: Jeff Vogel (SpidWeb@spidweb.com)
Graphics: Andrew Hunter (Wormius@aol.com)
Office Manager, Design Assistant: >Mariann Krizsan (krizsan@spidweb.com)/p>
Opening Screen Graphic: James Ernest (ernest@speakeasy.org)
Beta Testing: AFA Alice (AOL), BGraceFild, Jeremy Braz, Donald Burke, Chris Gerhard, Don Henson, Farand "Bob" Koo, Seanachai, SerSpense, Och-Med, Edward Spencer, Luke Steele, Jesse Thrall, Christopher Tucker, Jake "Maxx" Wallace.
Mariann Krizsan – For tolerating my neurosis and being the best damn employee money can buy.
Shirley Monroe – For invaluable support early on.
My Beta Testers – For working so hard for so long.
The History Channel – For showing Movies In Time in the early afternoon, and thus providing invaluable spiritual support in times of need.
A&E – For showing Northern Exposure and Law & Order in the late afternoon, and thus providing invaluable spiritual support in times of need.
Comedy Central – For showing the Daily Show, South Park, and the Daily Show again late at night, and thus providing invaluable spiritual support in times of need.
Wizards of the Coast – For creating Magic: the Gathering, which provided a welcome distraction for the labors of creating a public scenario editor. We do accept Moxes as payment for shareware.
Me – For getting through writing this thing. Writing a scenario editor sucks.
— Jeff Vogel
Spiderweb Software, Inc.
Seattle, WA 1997
Khoth – for porting the Mac version of the game and the scenario editor to Carbon.
Niemand – for doing the same with the Mac character editor, and providing help and small fixes here and there.
Ormus – for porting the Windows version to 32-bit.
Ishad Nha – for jumpstarting active development with his work on the Windows editor.
Chokboyz – for fixing many bugs in the Windows version.
Celtic Minstrel – working on feature enhancements and bugfixes in the Mac version.
Mistb0rn – for creating many wonderful new graphics
The Almighty Doer of Stuff (ADoS) – for insight into what is and is not a good idea, and for some new graphics.
Stareye – for early work on the Mac version which will hopefully be merged into the main source.