#include #define Exile 1 #define MENU_1 1 #define MENU_2 2 #define ACCELERATORS_1 1 #define DIALOG_1 1 #define DIALOG_2 2 #define DIALOG_3 3 #define WAVE 100 #define CURSOR_1 1 #define CURSOR_2 2 #define CURSOR_3 3 #define CURSOR_4 4 #define CURSOR_5 5 #define CURSOR_6 6 #define CURSOR_7 7 #define CURSOR_8 8 #define ICON_1 1 Exile MENU { POPUP "&File" { MENUITEM "&Open Scenario\tCtrl+O", 1 MENUITEM "&Save Scenario\tCtrl+S", 2 MENUITEM "New Scenario\tCtrl+N", 3 MENUITEM SEPARATOR MENUITEM "&Quit\tCtrl+Q", 5 } POPUP "&Scenario" { MENUITEM "Create New Town", 101 MENUITEM SEPARATOR MENUITEM "Scenario Details", 103 MENUITEM "Scenario Intro Text", 104 MENUITEM "Set Starting Location: Town", 105 MENUITEM "Set Starting Location: Outdoors", 106 MENUITEM SEPARATOR MENUITEM "Advanced:", 107 MENUITEM " Edit Special Nodes", 109 MENUITEM " Edit Scenario Text", 110 MENUITEM " Import Town", 111 MENUITEM " Edit Saved Item Rectangles", 112 MENUITEM " Edit Horses", 113 MENUITEM " Edit Boats", 114 MENUITEM " Set Variable Town Entry", 115 MENUITEM " Set Scenario Event Timers", 116 MENUITEM " Edit Item Placement Shortcuts", 117 MENUITEM " Delete Last Town", 118 MENUITEM " Write Data To Text File", 119 MENUITEM " Do Full Text Dump", 120 MENUITEM " Scenario Shopping Text Dump", 121 } POPUP "&Town" { MENUITEM "Town Details\tCtrl+D", 201 MENUITEM "Town Wandering Monsters", 202 MENUITEM "Set Town Boundaries", 203 MENUITEM "Frill Up Terrain", 204 MENUITEM "Remove Terrain Frills", 205 MENUITEM "Edit Area Descriptions", 206 MENUITEM SEPARATOR MENUITEM "Add Random Items", 208 MENUITEM "Set All Items Not Property", 209 MENUITEM "Clear All Items", 210 MENUITEM SEPARATOR MENUITEM "Advanced:", 212 MENUITEM " Edit Special Nodes\tCtrl+A", 213 MENUITEM " Edit Town Text\tCtrl+B", 214 MENUITEM " Advanced Town Details\tCtrl+C", 215 MENUITEM " Set Town Event Timers", 216 MENUITEM SEPARATOR MENUITEM " Clear All Monsters", 217 MENUITEM " Clear All Placed Specials", 218 MENUITEM " Clear All Preset Fields", 219 MENUITEM " Clear All Stains", 220 } POPUP "&Outdoors" { MENUITEM "Outdoor Details\tCtrl+D", 301 MENUITEM "Outdoor Wandering Monsters", 302 MENUITEM "Outdoor Special Encounters", 303 MENUITEM "Frill Up Terrain", 304 MENUITEM "Remove Terrain Frills", 305 MENUITEM "Edit Area Descriptions", 306 MENUITEM SEPARATOR MENUITEM "Advanced:", 310 MENUITEM " Edit Special Nodes\tCtrl+U", 311 MENUITEM " Edit Outdoor Text\tCtrl+V", 312 MENUITEM " Delete All Placed Specials", 313 } POPUP "&Additional Features" { MENUITEM "Terrain Animations Play", 411 MENUITEM SEPARATOR MENUITEM "Edit Town\tCtrl+T", 401 MENUITEM "Edit Outdoor\tCtrl+R", 402 MENUITEM "Load Another Outdoor Zone/Town\tCtrl+L", 403 MENUITEM SEPARATOR MENUITEM "Edit Terrain Types\tCtrl+E", 404 MENUITEM "Edit Monsters\tCtrl+F", 405 MENUITEM "Edit Items\tCtrl+G", 406 MENUITEM SEPARATOR MENUITEM "Return to Main Screen\tCtrl+M", 407 MENUITEM "Switch Viewing Mode\tCtrl+I", 408 MENUITEM "Load Previous Outdoor Zone/Town\tCtrl+J", 409 MENUITEM "Load Next Outdoor Zone/Town\tCtrl+K", 410 } POPUP "&I1" { MENUITEM "Dummy", 600 } POPUP "&I2" { MENUITEM "Dummy", 601 } POPUP "&I3" { MENUITEM "Dummy", 602 } POPUP "&I4" { MENUITEM "Dummy", 603 } POPUP "&I5" { MENUITEM "Dummy", 604 } POPUP "&I6" { MENUITEM "Dummy", 605 } POPUP "&I7" { MENUITEM "Dummy", 606 } POPUP "&I8" { MENUITEM "Dummy", 607 } POPUP "&M1" { MENUITEM "Dummy", 608 } POPUP "&M2" { MENUITEM "Dummy", 609 } POPUP "&M3" { MENUITEM "Dummy", 610 } POPUP "&M4" { MENUITEM "Dummy", 611 } POPUP "&M5" { MENUITEM "Dummy", 612 } /* POPUP "&T1" { MENUITEM "Dummy", 613 } POPUP "&T2" { MENUITEM "Dummy", 614 } POPUP "&T3" { MENUITEM "Dummy", 615 } POPUP "&T4" { MENUITEM "Dummy", 616 } */ POPUP "&Help" { MENUITEM "Index\tF1", 801 MENUITEM SEPARATOR MENUITEM "Getting Started", 802 MENUITEM "Testing Your Scenario", 803 MENUITEM "Distributing Your Scenario", 804 MENUITEM SEPARATOR MENUITEM "About Blades Scenario Editor", 805 } } ACCELERATORS_1 ACCELERATORS { VK_F1, 801, VIRTKEY "^O", 1, ASCII "^S", 2, ASCII "^N", 3, ASCII "^Q", 5, ASCII "^A", 213, ASCII "^B", 214, ASCII "^C", 215, ASCII "^U", 311, ASCII "^V", 312, ASCII "^T", 401, ASCII "^R", 402, ASCII "^L", 403, ASCII "^E", 404, ASCII "^F", 405, ASCII "^G", 406, ASCII "^M", 407, ASCII "^I", 408, ASCII "^J", 409, ASCII "^K", 410, ASCII } 1 WAVE "snd0.wav" 2 WAVE "snd1.wav" 35 WAVE "snd34.wav" 38 WAVE "snd37.wav" 96 WAVE "snd95.wav" 130 CURSOR "1.cur" 131 CURSOR "2.cur" 132 CURSOR "3.cur" 133 CURSOR "4.cur" 134 CURSOR "5.cur" 135 CURSOR "6.cur" 136 CURSOR "7.cur" 137 CURSOR "8.cur" 10 ICON "blscened.ico"