void init_main_buttons(); void Set_up_win (); void redraw_screen(); void draw_main_screen(); void do_button_action(short which_pc,short which_button); void draw_items(short clear_first); void display_party(short mode,short clear_first); void char_win_draw_string(HDC dest_window,RECT dest_rect,char const *str,short mode,short line_height); void win_draw_string(HDC dest_hdc,RECT dest_rect,char *str,short mode,short line_height); void display_strings_event_filter (short item_hit); void display_strings(short str1a,short str1b,short str2a,short str2b, char const *title,short sound_num,short graphic_num,short parent_num); void c2p(char *str) ; void p2c(char *str); void get_str(char *,short i, short j); short string_length(char *str,HDC hdc); void make_cursor_sword(); void MeasureText(short str_len,char *str, short *len_array,HDC hdc); void GetIndString(char *str,short i, short j) ; void lose_graphics();