/* * terrain.h * BoE * * Created by Celtic Minstrel on 20/04/09. * */ namespace legacy { struct terrain_type_type; }; class cTerrain { public: short picture; unsigned char blockage; unsigned char flag1; unsigned char flag2; unsigned char special; unsigned char trans_to_what; unsigned char fly_over; unsigned char boat_over; unsigned char block_horse; unsigned char light_radius; unsigned char step_sound; unsigned char shortcut_key; unsigned char res1; unsigned char res2; unsigned char res3; cTerrain& operator = (legacy::terrain_type_type& old); };