Stuff Done Flag? Stuff Done Flag Part A Stuff Done Flag Part B Unused Unused Unused Unused Unused If at least this value ... Call this special ... Unused If less than this ... Call this special ... Unused Otherwise call this special -------------------- Town Number? Unused Unused Unused Unused Unused Unused Unused If in this town ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Random Number? Unused Unused Unused Unused Unused Unused Unused If random # (1 - 100) less than ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Have Special Item? Unused Unused Unused Unused Unused Unused Unused If has spec. item ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Stuff Done Compare? Stuff Done Flag Part A Stuff Done Flag Part B Unused Unused Unused Unused Unused Stuff Done flag 2 Part A Stuff Done flag 2 Part B Unused Unused Call this special if 2nd flag lower ... Unused Otherwise call this special -------------------- Terrain this type? Unused Unused Unused Unused Unused Unused Unused X coordinate of space Y coordinate of space Unused If space is this terrain type ... Call this special ... Unused Otherwise call this special -------------------- Is Alive? Unused Unused Unused Unused Unused Unused Unused If PC has this status ... (-1 = alive) Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Has gold? Unused Unused Unused Unused Unused Unused Unused If party has this much gold ... Call this special ... Unused If 1, take gold Unused Unused Otherwise call this special -------------------- Has food? Unused Unused Unused Unused Unused Unused Unused If party has this much food ... Call this special ... Unused If 1, take food Unused Unused Otherwise call this special -------------------- Item Class on Space? Unused Unused Unused Unused Unused Unused Unused X coordinate of space Y coordinate of space Unused If item of this class on space ... Call this special ... If 1, take item Otherwise call this special -------------------- Have Item With Class? Unused Unused Unused Unused Unused Unused Unused If has item of this special class ... Call this special ... Unused If 1, take item Unused Unused Otherwise call this special -------------------- Equipped Item With Class? Unused Unused Unused Unused Unused Unused Unused If has equipped item of this special ... Call this special ... Unused If 1, take item Unused Unused Otherwise call this special -------------------- Has Mage Spell? Unused Unused Unused Unused Unused Unused Unused If selected PC knows this mage spell ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Has Priest Spell? Unused Unused Unused Unused Unused Unused Unused If selected PC knows this priest spell ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- Has Alchemy? Unused Unused Unused Unused Unused Unused Unused If party knows this recipe ... Call this special... Unused Unused Unused Unused Otherwise call this special -------------------- Has Status Effect? Unused Unused Unused Unused Unused Unused Unused If PC has enough of this status effect ... Call this special... Unused Value to compare to Cumulation mode (if whole party selected) Comparison mode Otherwise call this special -------------------- Unused Node Unused Unused Unused Unused Unused Unused Unused Unused Unused Unused Unused Unused Unused Special to Jump To -------------------- Day Reached? Unused Unused Unused Unused Unused Unused Unused If this day has been reached ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- If Fields? Unused Unused Unused Unused Unused Unused Unused Field Type If any fields, call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- If Party Size? Unused Unused Unused Unused Unused Unused Unused Unused If party size sufficient, call this special ... Unused 0 - Exact size, 1 - Minimum size Required size Unused Otherwise call this special -------------------- Special Thing Happened? Unused Unused Unused Unused Unused Unused Unused If this day has been reached ... And this event didn't happen before it ... Unused Unused Call this special ... Unused Otherwise call this special -------------------- If Species Present? Unused Unused Unused Unused Unused Unused Unused Required species If enough of species, call this special ... Unused Required number of species Comparison method (-2 .. 2) Unused Otherwise call this special -------------------- If Have Trait? Unused Unused Unused Unused Unused Unused Unused Required trait If enough of trait present, call this special ... Unused Required number of trait Comparison method (-2 .. 2) Unused Otherwise call this special -------------------- Has Enough of Statistic? Unused Unused Unused Unused Unused Unused Unused If the party has this much of the stat ... Call this special ... Unused Which statistic Check mode (0 - cumulative, 1 - average, 2 - minimum, 3 - maximum) Unused Otherwise call this special -------------------- Text Response? Unused Unused Scenario string containing prompt text Unused Unused Number of letters to match Unused Number of a SCENARIO special message If answer matches, call this special ... Unused Number of a SCENARIO special message If answer matches, call this special ... Unused Otherwise call this special -------------------- Stuff Done Equal? Stuff Done Flag Part A Stuff Done Flag Part B Unused Unused Unused Unused Unused If flag has this value ... Call this special ... Unused Unused Unused Unused Otherwise call this special -------------------- If Context? Unused Unused Unused Unused Unused Unused Unused Which context (0 .. 18 or 100 .. 102) 0 - can enter, 1 - no enter If context matches, call this special ... Unused Unused Unused Otherwise call this special -------------------- If Numeric Response? Unused Unused Scenario string containing prompt text Minimum allowed response Maximum allowed response Comparison Mode (0 - in range, 1 - not in range, 2 - simple) If tests 1 and 2 both pass, call this special ... Range lower bound (or value to compare to) Range upper bound (or comparison method -2 .. 2) If test 1 passes but test 2 fails, call this special ... Range lower bound (or value to compare to) Range upper bound (or comparison method -2 .. 2) If test 2 passes but test 1 fails, call this special ... Otherwise call this special --------------------