Causes disease Causes poison Causes acid Causes sleep Causes bless Causes curse Causes haste Causes slow Causes dumbfound Causes enlightenment Causes flight Causes firewalk Causes/cures a status effect Barrel Crate Stone block Causes physical damage Causes poison damage Causes fire damage Causes cold damage Causes magic damage Causes weird damage Causes unblockable damage Causes demonic damage Causes damage Causes undead damage Trap Sanctifiable Blocked to monsters Moves party Death Combat Loot Fire barrier Force barrier Force field Fire field Antimagic field Stinking cloud Ice field Blade field Sleep cloud Quickfire Forcecage Small blood Medium blood Large blood Small slime Large slime Bones Rocks Ashes Webs Bone Ash pile Blue E (???) Can fly over Can't fly over Can boat over Can't boat over Can ride over Can't ride over Grass walkway Dark cave walkway Light cave walkway Hills walkway Sand walkway Snow walkway Floor(?) walkway Water(?) walkway North town entrance East town entrance South town entrance West town entrance Pushes south Pushes southwest Pushes west Pushes northwest Pushes north Pushes northeast Pushes east Pushes southeast Bridge Emits light Town entrance Town entrance not set Wandering monster arrival point Change on step / Secret passage Special node (single) Special node (multiple) Wilderness Waterfall Sign Container Locked Magically locked Impassably locked Change when used Fragile 0 1 2 3 4 5 6 7 8 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ? !