/* * classes.h * BoE * * Created by Celtic Minstrel on 24/04/09. * * This file simply includes all the classes in an order that satisfies all dependencies. * */ // TODO: Delete this file, and move the function defined here to a more appropriate place. #include "simpletypes.h" #include "location.h" #include "terrain.h" #include "vehicle.h" #include "item.h" #include "special.h" #include "monster.h" #include "talking.h" #include "town.h" #include "regtown.h" #include "tmpltown.h" #include "outdoors.h" #include "scenario.h" #include "pc.h" #include "creatlist.h" #include "party.h" #include "universe.h" extern cScenario scenario; template type cOutdoors::cWandering::get(m_num_t who,bool hostile,type cMonster::* what){ if(hostile) return scenario.scen_monsters[monst[who]].*what; return scenario.scen_monsters[friendly[who]].*what; }