Changes : Version 1.1 : - The party is in info bar has been extended an placed under the main window (now that subfolders can used, the scen_name can be pretty long) - In Edit skill, you could decrease health and spell points to negative values. Fixed. Version 1.0 : - The character editor now search the right help file. - If sounds are desactivated in the game, they will now be desactivated in the character editor as well. - Reorganised menus. - Implemented a "Save as" option. "Save" now overwrite the loaded file. Beta 2 : - Corrected the edit day option so that it sets the day to the one specified and not to the day after. - Fixed the saving function : now changes can be saved outdoors (that was crashing at save stored_items making give_map non functional). That also fixes the stored items arrays being filled with items from current town. - If in a scenario, the editor nows display the name of the town the party is in or if they are outdoor. - Giving PC items from a Mac made scenario doesn't crash the game anymore (overall Mac scenario support added) - Cleaned the ressource file. The executable is now smaller. - On give items : the editor now tries to load the bladbase.exs file if the scenario file is not found. If can't locate the bladbase, the items menus are grayed. Beta 1 : - The editor now display the filename of the scenario you are in. - The editor now get the list of items from the scenario you're in. If not in a scenario, bladbase.exs is used. (clicking a item with food (resp. gold) type will give a random (1-20) amount of food (resp. gold).) - References to registration and shareware are removed. - Status Screen now show Food, Gold and Day. - Corrected the garbled status due to a non-alive character (Ishad Nha)