Something messes up the scenarios sometimes #671

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opened 2025-03-01 04:54:16 +00:00 by CelticMinstrel · 1 comment
CelticMinstrel commented 2025-03-01 04:54:16 +00:00 (Migrated from github.com)

Sometimes the scenarios randomly disappear or get mixed up. I have seen Bandit Busywork gaining towns and sections it shouldn't have, probably accidentally copied from a different scenario. I have also seen Valley of the Dying Things being deleted entirely. It seems to be a flaw in the build process, probably specific to Xcode. I'm not sure what exactly triggers it.

Sometimes the scenarios randomly disappear or get mixed up. I have seen Bandit Busywork gaining towns and sections it shouldn't have, probably accidentally copied from a different scenario. I have also seen Valley of the Dying Things being deleted entirely. It seems to be a flaw in the build process, probably specific to Xcode. I'm not sure what exactly triggers it.
NQNStudios commented 2025-03-01 05:50:06 +00:00 (Migrated from github.com)

I’ve never seen this — and I’ve never successfully built in xcode.

On Fri, Feb 28, 2025 at 10:54 PM Celtic Minstrel @.***>
wrote:

Sometimes the scenarios randomly disappear or get mixed up. I have seen
Bandit Busywork gaining towns and sections it shouldn't have, probably
accidentally copied from a different scenario. I have also seen Valley of
the Dying Things being deleted entirely. It seems to be a flaw in the build
process, probably specific to Xcode. I'm not sure what exactly triggers it.


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[image: CelticMinstrel]CelticMinstrel created an issue (calref/cboe#671)
https://github.com/calref/cboe/issues/671

Sometimes the scenarios randomly disappear or get mixed up. I have seen
Bandit Busywork gaining towns and sections it shouldn't have, probably
accidentally copied from a different scenario. I have also seen Valley of
the Dying Things being deleted entirely. It seems to be a flaw in the build
process, probably specific to Xcode. I'm not sure what exactly triggers it.


Reply to this email directly, view it on GitHub
https://github.com/calref/cboe/issues/671, or unsubscribe
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I’ve never seen this — and I’ve never successfully built in xcode. On Fri, Feb 28, 2025 at 10:54 PM Celtic Minstrel ***@***.***> wrote: > Sometimes the scenarios randomly disappear or get mixed up. I have seen > Bandit Busywork gaining towns and sections it shouldn't have, probably > accidentally copied from a different scenario. I have also seen Valley of > the Dying Things being deleted entirely. It seems to be a flaw in the build > process, probably specific to Xcode. I'm not sure what exactly triggers it. > > — > Reply to this email directly, view it on GitHub > <https://github.com/calref/cboe/issues/671>, or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AATXBKKFGRBECNCOBYEBLTT2SE4Q5AVCNFSM6AAAAABYDVTHOSVHI2DSMVQWIX3LMV43ASLTON2WKOZSHA4DQNJXGQ3TAMI> > . > You are receiving this because you are subscribed to this thread.Message > ID: ***@***.***> > [image: CelticMinstrel]*CelticMinstrel* created an issue (calref/cboe#671) > <https://github.com/calref/cboe/issues/671> > > Sometimes the scenarios randomly disappear or get mixed up. I have seen > Bandit Busywork gaining towns and sections it shouldn't have, probably > accidentally copied from a different scenario. I have also seen Valley of > the Dying Things being deleted entirely. It seems to be a flaw in the build > process, probably specific to Xcode. I'm not sure what exactly triggers it. > > — > Reply to this email directly, view it on GitHub > <https://github.com/calref/cboe/issues/671>, or unsubscribe > <https://github.com/notifications/unsubscribe-auth/AATXBKKFGRBECNCOBYEBLTT2SE4Q5AVCNFSM6AAAAABYDVTHOSVHI2DSMVQWIX3LMV43ASLTON2WKOZSHA4DQNJXGQ3TAMI> > . > You are receiving this because you are subscribed to this thread.Message > ID: ***@***.***> >
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