Refactor Debug Keys #551
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I wanted to add a new debug action, and then I wanted to have it automatically appear in the help dialog, and I also wanted the debug help dialog to come up in response to
?because I never remember it's just/for the debug one. And I wanted the help dialogue to just let me pick one since the list is open already.So I did all that.
Putting all the debug actions into a map the way I've done here, is a pattern we could repeat for ALL keyboard shortcuts, although I don't want to do that work if there's no need to. But it would move us towards the dream of #319.
%to fight a wandering encounter from the current section, or press^to fight a special encounter.