Feature Request: Bashed/Unlocked doors stay unlocked. #207

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opened 2020-01-04 00:50:16 +00:00 by clort81 · 1 comment
clort81 commented 2020-01-04 00:50:16 +00:00 (Migrated from github.com)

Checking against windows version 1.01, bashed-in or unlocked doors re-close after leaving or reentering town.

It would be nice to have an 'enhancement' someday for towns to remember unlocked state of doors.

EDIT: Leaving and reentering Sweetgrove, the door state is preserved as unlocked. Saving and reloading and reentering the town, door is locked again.

Checking against windows version 1.01, bashed-in or unlocked doors re-close after leaving or reentering town. It would be nice to have an 'enhancement' someday for towns to remember unlocked state of doors. EDIT: Leaving and reentering Sweetgrove, the door state is preserved as unlocked. Saving and reloading and reentering the town, door is locked again.
CelticMinstrel commented 2020-01-04 05:44:40 +00:00 (Migrated from github.com)

This sounds like another saved game bug, then.

I believe the intended behaviour is for doors to stay unlocked for the last four towns you visited. After that, it is reset.

This sounds like another saved game bug, then. I believe the intended behaviour is for doors to stay unlocked for the last four towns you visited. After that, it is reset.
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