Commit Graph

4 Commits

Author SHA1 Message Date
c68b01c3a2 Make roads an overlay instead of a terrain trim type
Game:
- Roads now show on the automap again!
- Possible fix for undetected issue in displaying outdoor special spots
- Road conversion code for legacy scenarios now applied in towns too

Editor:
- New tool for placing roads, works the same as special dots
- Roads appear at all zoom levels

Other:
- Removed all terrain graphics that used the small road dot, replacing them with blank (white) space
- Make obvious out-of-bounds array accesses an error in the project settings
2015-09-27 22:37:12 -04:00
3b647f33b2 Streamline initialization and splash screen code
Should be much less chance of beachballs on OSX
2015-09-25 17:31:57 -04:00
56d4e4455c Interface tweaks, partly thanks to ADoS
- Bottom buttons now have standardized size of 38x38 (one pixel larger than before in both dimensions)
- Padding in terrain screen is now uniform
- Bottom button help pages now match the actual toolbars
- Bottom buttons are now specified in a flexible way which would allow for easily reordering them or making a new mode toolbar
2015-07-28 09:05:08 -04:00
01d317b007 .h -> .hpp 2015-06-08 22:14:43 -04:00