Commit Graph

7 Commits

Author SHA1 Message Date
da58f09fca All dialogs now use default skin and foreground colour
(The attributes are still available in the schema though, and will not be removed.)
2015-10-03 03:00:22 -04:00
893fa1e4ff Dialog formatting
- Newlines at end of file
- Remove debug attribute
- Indentation in the XSL
2015-10-03 02:50:44 -04:00
f2f334551c Fix town advanced dialog
- Also remove now-unused Windows accelerator table resources
2015-02-14 22:58:41 -05:00
495a0dab54 PC creation tweaks
- Allow scenario designer to specify exactly which towns allow character creation in them
- Clicking the "Empty" name in the edit party dialog is now equivalent to clicking the create button
- Fix dialog not properly focusing after deleting a PC
2015-01-26 19:34:51 -05:00
91c52fca77 Implement customizable background patterns to be displayed behind the game interface based on which town/sector the player is in and whether they are in combat mode, with cascading defaults.
- All the hard-coded background changes are no longer present and not even preserved.
2015-01-26 18:42:54 -05:00
41fbd73ef9 Get the scenario, town, and outdoor details dialogs updated for new stuff
- Advanced town details now offers edit buttons to edit the specials immediately

Changes to dialog engine:
- Fix tiny buttons stretching to fill label area
- Fix LEDs stretching if label area is higher than LED button
- Fix LEDs ignoring font setting
2015-01-21 15:59:09 -05:00
e88eb9b949 Convert more dialogs related to town settings 2014-12-19 16:29:15 -05:00