Commit Graph

10 Commits

Author SHA1 Message Date
da58f09fca All dialogs now use default skin and foreground colour
(The attributes are still available in the schema though, and will not be removed.)
2015-10-03 03:00:22 -04:00
893fa1e4ff Dialog formatting
- Newlines at end of file
- Remove debug attribute
- Indentation in the XSL
2015-10-03 02:50:44 -04:00
71584d4401 Remove obsolete commented doctype declarations from dialogs 2015-09-13 14:32:03 -04:00
2e88b55759 Add new type of item that gives a quest when picked up 2015-02-07 12:50:35 -05:00
e689ed93ef Update the in-game item info dialog and restore support for long item descriptions 2015-01-21 21:26:23 -05:00
311a3c0702 Get the item abilities dialog working and updated for new stuff
- Add additional treasure type for "unique" items
- Main item dialog now shows the item ability's display name, and also has more space for the item's full name
- (Game) No-ammo missiles (eg slings) are now counted as weapons by shops
- (Dialog Engine) Fix LED groups being drawn when invisible
2015-01-21 14:04:40 -05:00
7837459177 New item variety: Special
- When picked up or purchased, the party gains a special item
2015-01-20 17:45:15 -05:00
bbe8e766ca Update the edit item dialog for new things (missiles, arbitrary key weapon skills)
- Also, missile weapons now use the key skill as well
- Fix guessing of missile types - using the item level didn't work out since the levels weren't what the original code expected, so now it just goes by the name
2015-01-20 17:18:42 -05:00
ecd0867b65 Convert scenario details dialog and make numeric fields validate their contents 2014-12-04 16:54:21 -05:00
c855983de4 Convert item type editing dialogs 2014-11-29 02:13:49 -05:00