304193a734
Update README to remove references to Boost.Thread
2020-02-09 20:29:55 -05:00
a8e120d672
Update VS2013 project
2020-02-09 19:56:28 -05:00
53925c9d3c
For now, revert to the deprecated SFML scroll event
2020-02-09 19:56:15 -05:00
b9d3f2d4f8
Update credits
2020-02-09 18:24:34 -05:00
0cebb61ace
Update Xcode project
2020-02-09 18:24:20 -05:00
760a172526
Some style tweaks
2020-02-09 18:24:09 -05:00
deac7b0cb6
Merge pull request #251 from x-qq/fix_scrollbar_segfaults
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fix for scrollbar segfaults
* fixes #206
* fixes broken mousewheel scrolling of the scenedit palette
* removed boost threads dependency
* added foundation for further refactoring of the drawing and event handling code: interfaces and drawable manager with layering
* removed a bunch of unneeded redraw calls
* removed some repeated recalculation of effectively constant values (boe.actions)
* removed recalculation of effectively constant scrollbar and button positions (boe.graphics)
Closes #251
2020-02-09 15:55:51 -05:00
f141149287
Classify the custom graphics in the preset scenarios
2020-02-09 12:18:04 -05:00
335fb87e51
Store custom graphics classifications as symbols instead of integers
2020-02-09 12:10:52 -05:00
b8492a29b0
Extract shopping/talking colours to global constants
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Adapted from patch by @clort81
2020-02-07 20:39:13 -05:00
ee624b17c5
Add all the schemas to the Xcode project for easy access
2020-02-06 00:06:00 -05:00
2a34447ab5
Merge pull request #252 from x-qq/fix_211
2020-02-05 23:54:56 -05:00
bcf3208eed
Merge pull request #253 from x-qq/fix_barrier_animation
2020-02-05 23:50:55 -05:00
805b35ec90
Fix Classify Custom Graphics wrongly claiming you don't have any
2020-02-05 23:48:36 -05:00
xq
60eece4b60
Fis Escape button not closing the minimap
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fixes #211
2020-02-06 06:46:46 +02:00
xq
43d274f532
fixed barrier animation
2020-02-06 06:34:33 +02:00
0bf41cb172
Centre dialogs above their parent window
2020-02-05 22:46:17 -05:00
357cd2e165
Fix 3-choice dialogs using "Stay" instead of "Leave" for the cancel button
2020-02-04 22:26:06 -05:00
a8ed8b3bb4
Add config_dir/data to the list of resolution paths in the resource manager
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This allows anyone to drop substitute graphics into the data folder, and
the game will load them instead of the default graphics.
2020-02-04 20:56:56 -05:00
66252fbc53
Substitute some cases of SFML B&W with BoE B&W
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Requested by @clort81 to ease making a build with a custom colour scheme
2020-02-04 20:15:10 -05:00
2520f56fb0
I suppose it's a little cleaner to have separate modes for bashing a door and picking a lock
2020-02-04 00:34:01 -05:00
aad9918f13
Remove the explicit assignment of mode numbers
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Also remove MODE_CUTSCENE, which is unused and may never be used since the
cutscenes implementation ended up using something else.
2020-02-04 00:25:43 -05:00
37e10ed3ad
Make missile animations slower
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They were running at max frame rate, making them too fast to see on most modern machines.
Except the 5ms increment, this patch is from @x-qq
2020-02-04 00:20:55 -05:00
72bd8265fa
Game modes cleanup
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- Fix some cases where modes were still referenced by number
- Replace most cases of mode range-comparison with is_out(), is_town(), and/or is_combat()
There could be some minor errors in the replacements.
2020-02-04 00:02:08 -05:00
02d98db391
Prevent shops from selling unidentified options.
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Patch identified by @x-qq
Fixes #65
2020-02-03 20:43:43 -05:00
9c709e33ab
Fix Shield of Kron description
2020-02-03 08:45:36 -05:00
7e73a21f5c
Add "Add Item" and F1 menu key accelerator on Linux
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Patch from @x-qq
Closes #195
2020-02-02 22:38:42 -05:00
bb2f7fab22
Forgot to add the "Add Item" menuitem to the Windows resource file
2020-02-02 22:35:28 -05:00
511b1858a3
Fix Windows build and tests
2020-02-02 22:32:33 -05:00
c4c201db6e
Implement the most important menu key accelerators for Linux
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Patch from @x-qq
2020-02-02 21:40:58 -05:00
ddd3c8f13d
Fix game border not clickable
2020-02-02 19:35:55 -05:00
e6a6b41ec0
Fix incorrect clipping rect in scaled UI
2020-02-02 19:14:01 -05:00
86d2574aed
Some refactor of special node system
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- Context type (town/out/scen) is now an enum
- Don't expose internals in the header
- Use a state struct to pass things around through the system
- Fix special AFFECT_DEADNESS case for default party selection
- Maybe other bits and pieces?
2020-02-02 19:12:45 -05:00
973b147a3d
Eliminate fake clicks when pressing space bar
2020-02-02 12:37:50 -05:00
0734ec69b6
Eliminate fake clicks for stat window switching
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Fixes #217
2020-02-02 12:11:41 -05:00
3df4a2223e
Fix broken keyboard shortcuts
2020-02-02 12:11:41 -05:00
7019a79567
Mac fixup
2020-02-02 12:11:19 -05:00
7144e7520e
Add mnemonics to most menuitems in the Windows PC editor
2020-02-01 23:24:55 -05:00
755a0f9c78
Mac PC Editor: Remove I menus in favour of Party -> Add Item
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Also rename the menus to match Mac.
2020-02-01 23:24:50 -05:00
4574c62521
Mac PC Editor: Remove items menus and instead add "Add Item" to the party menu
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Also:
- Add ellipses to a number of menuitems
- Shorten menu names to one word
- Fix not redrawing after an item is added
2020-02-01 23:13:26 -05:00
6ff18342ef
Check Anama trait before Pacifist trait when casting mage spells
2020-02-01 22:41:02 -05:00
91da0ed4d0
Update references to the online documentation
2020-02-01 22:28:25 -05:00
be28588c92
Enable spellcasting items to work with spells that require a PC target
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In particular, this allows Nirvana and Augmentation to work.
2020-02-01 22:19:02 -05:00
68502c8f37
Fix spellcasting item being usable by magically inept characters
2020-02-01 22:17:47 -05:00
a4dbeb4dc3
Add explanatory comments
2020-02-01 22:17:27 -05:00
e9e6581632
Simplify some stuff with a reference
2020-02-01 22:17:14 -05:00
be1bf2fe65
Change Linux userdata directory according to FreeDesktop standards:
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https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
Patch from @x-qq
2020-02-01 21:44:22 -05:00
f9f4d5671c
Factor out the framerate limiter into a class
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Patch from @x-qq
2020-02-01 21:03:56 -05:00
3e686cb908
Tweak text colours to be less blindingly bright and closer to the original Mac BoE
2020-02-01 19:55:30 -05:00
5675ab8c71
Add menus to Linux character editor
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Patch from @x-qq
2020-02-01 19:55:30 -05:00