|
|
b6a86d54c3
|
Fix the rest of town hostile nodes in ASR
|
2025-05-10 20:25:37 -05:00 |
|
|
|
2cac81b076
|
Fix typo
|
2025-05-10 20:04:54 -05:00 |
|
|
|
7f9dda26b4
|
Flip yes/no again
|
2025-05-10 19:24:17 -05:00 |
|
|
|
eebffab94a
|
Fix typo
|
2025-05-10 09:39:48 -05:00 |
|
|
|
7b2c4857c2
|
make display message one-time
It had an SDF specified, but I don't want to trust
that this SDF is safe to use considering it wasn't
a one-time node. So I picked a new, safe one.
|
2025-05-10 09:05:05 -05:00 |
|
|
|
8415a3e293
|
make Empire Outpost hostile
|
2025-05-09 20:03:06 -05:00 |
|
|
|
a4c5f3d588
|
remove editor state from scenario.xml files
|
2025-05-07 20:58:37 -05:00 |
|
|
|
cea6da7886
|
fix typo in sewers
|
2025-05-07 18:18:23 -05:00 |
|
|
|
9121b12e98
|
Make Canizares' shops icons and names consistent
|
2025-05-06 14:52:10 -05:00 |
|
|
|
641aa99be6
|
reorder yes/no buttons in selathni
|
2025-05-05 21:12:50 -05:00 |
|
|
|
f20c3882fc
|
reorder yes/no on 2 more nodes
|
2025-05-05 21:04:43 -05:00 |
|
|
|
e7aff23f81
|
fix one-time dialog with no SDF in icy tunnels
|
2025-05-05 20:28:43 -05:00 |
|
|
|
a252f388f1
|
ASR fix special node on wrong room
The sign says 'military barracks' but the text describes
a serf barracks. the serf barracks is the room north of
the military barracks.
|
2025-05-05 12:45:14 -05:00 |
|
|
|
a34096b2c6
|
fix ordering of buttons for another special
|
2025-05-04 17:29:07 -05:00 |
|
|
|
e14ceb8440
|
Fill empty tile breaking cave wall transition in Small Cave
|
2025-05-02 13:56:41 -05:00 |
|
|
|
1b4b5b9d3c
|
Flip another awkward yes/no ordering in VoDT
|
2025-04-29 21:06:48 -05:00 |
|
|
|
2a076d9225
|
Fix VoDT GIFTS chief node jump to nowhere
|
2025-04-20 21:06:22 -05:00 |
|
|
|
648954e913
|
Talk node don't line break before closing quote
|
2025-04-20 19:55:22 -05:00 |
|
|
|
3910fda1b2
|
Fix VoDT typo
|
2025-04-20 18:03:42 -05:00 |
|
|
|
13faf0ed3e
|
Fix another typo in VoDT
|
2025-04-06 18:16:39 -05:00 |
|
|
|
bed0028e6f
|
Fix a typo in VoDT
|
2025-04-06 18:16:31 -05:00 |
|
|
|
c717acdc1a
|
make rat silo message a oneshot. Fix #713
|
2025-04-06 18:15:45 -05:00 |
|
|
|
0b3d49f251
|
Make all scenarios match VoDT arrow/bolt values
|
2025-04-06 18:45:27 -04:00 |
|
Josef Klein
|
f5e8368bbf
|
Fixed typos for Resurrection Balm and Leather Baldric.
|
2025-04-06 18:45:26 -04:00 |
|
|
|
16cb43a8c7
|
Strip trailing blank sign strings from BoEB and scenarios
|
2025-04-06 18:45:25 -04:00 |
|
|
|
1181ce55d4
|
Classify the custom graphics in the preset scenarios
|
2025-04-06 18:45:23 -04:00 |
|
|
|
b227e48cb1
|
VoDT: Fix various out-of-range message errors
|
2025-04-06 18:45:22 -04:00 |
|
|
|
fde1e93bad
|
VoDT: Merge Bristow's shops into a single shop
|
2025-04-06 18:45:21 -04:00 |
|
|
|
a399d93a6b
|
VoDT: Merge some of the shops
|
2025-04-06 18:45:20 -04:00 |
|
|
|
47fe98b93f
|
BB: Lots of spelling/grammar fixes
Thanks to ADoS for these fixes
|
2025-04-06 18:44:59 -04:00 |
|
|
|
e86cb632a9
|
BB: Add descriptions for the custom items
|
2025-04-06 18:44:10 -04:00 |
|
|
|
0950424a36
|
Propagate various BoEB fixes & tweaks to the scenarios
|
2025-04-06 18:44:09 -04:00 |
|
|
|
bec6efa72b
|
Propagate mosst bladbase item changes to the scenarios
|
2025-04-06 18:44:06 -04:00 |
|
|
|
7382fd1f2b
|
Scenarios: Replace obsolete terrains on all maps
This covers the old road terrains and the old special spot terrains (both roads and special spots are now a field)
|
2025-04-06 18:44:03 -04:00 |
|
|
|
db714592b9
|
Scenarios: Strip trailing null placed monsters
|
2025-04-06 18:44:02 -04:00 |
|
|
|
c2616cd201
|
Scenarios: Strip trailing null placed items
|
2025-04-06 18:44:01 -04:00 |
|
|
|
3feb8214b5
|
Scenarios: Strip unused special items
|
2025-04-06 18:43:58 -04:00 |
|
|
|
aeaf0aa12c
|
Scenarios: Strip unused strings
|
2025-04-06 18:43:10 -04:00 |
|
|
|
9273a426c6
|
Scenarios: Strip excess trailing special nodes
|
2025-04-06 18:43:09 -04:00 |
|
|
|
e7f65254f9
|
Scenarios: Strip out residual boats, horses, and preset fields
|
2025-04-06 18:43:09 -04:00 |
|
|
|
4fe3244112
|
Scenarios: Strip unused items and monsters
|
2025-04-06 18:43:09 -04:00 |
|
|
|
c56194b232
|
Scenarios: Strip excess whitespace
|
2025-04-06 18:43:08 -04:00 |
|
|
|
2a0b6781c1
|
Scenarios: Correct a few item errors inherited from the Blades of Exile Base
|
2025-04-06 18:43:05 -04:00 |
|
|
|
97e6281e08
|
Scenarios: Correct several monster errors inherited from the Blades of Exile Base
|
2025-04-06 18:43:05 -04:00 |
|
|
|
0218661f2f
|
Reconvert all scenarios from legacy, reverting all changes
|
2025-04-06 18:12:40 -04:00 |
|
|
|
2145d88133
|
Remove the <os> element from scenarios
Fix #522
|
2025-02-16 21:41:47 -05:00 |
|
josefwk
|
f22f248f4e
|
Fixed typos for Resurrection Balm and Leather Baldric (#579)
|
2025-02-07 19:43:29 -05:00 |
|
|
|
f141149287
|
Classify the custom graphics in the preset scenarios
|
2020-02-09 12:18:04 -05:00 |
|
|
|
fd139c59de
|
Fix incorrect Prevent Action special nodes in the scenarios, caused by incorrect import code
The fix was implemented by re-importing the legacy scenarios and re-exporting them,
then simply accepting any changes to a Prevent Action node.
|
2020-01-19 16:51:48 -05:00 |
|
|
|
e39ccf745b
|
VoDT: Fix various out-of-range message errors
|
2020-01-12 12:16:14 -05:00 |
|