Following requests/reports :
Blades of Exile :
*Corrected the Skill and Giant Strength abilities handling so that they actually increase the chances of hitting instead of decreasing it (damages were correctly handled).
*Now trying to enter a blocked space multiple times won't produce a lot of message but add a (xX) suffix to the "blocked:" message (X number of tries to enter the space)
Minor Editor changes :
*When opening a new town or assigning a new town to a town entry on outdoor map, the input field is already selected (extended the basic function for flexibility).
Code-wise :
*Readded legacy monster skill constants in CONSTS.h, to make the original code easier to understand for newcomers.
Chokboyz
git-svn-id: http://openexile.googlecode.com/svn/trunk@145 4ebdad44-0ea0-11de-aab3-ff745001d230
Changes for this version of the Blades of Exile 2009 Scenario Editor:
Fixed message about deleting towns when you want to create Scenario Text.txt.
I updated the Editor to include an outdoor zone report.
I added the four scenario flags to the Scenario Object Report, because they reveal whether a scenario is Mac or Windows. Reports may crash if the scenario is Mac.
I introduced the repeat print of last file, it automatically prints a new version of the last report file to be printed. It is activated by Ctrl + P and accompanied by a message in the text area.
Town report now lists all special nodes and dialog nodes. along with the relevant text messages. Irrelevant lines have been removed. The special nodes listings can be extended to scenario and outdoor reports.
Scenario and town timers have been added to reports.
Tables have been included in scenario, outdoor and town reports showing the lengths of the relevant strings. (For some reason the last 40 outdoor strings caused a crash of the Editor.)
Now all three types of report show the full details for special nodes.
Ctrl + (Number) shortcuts have been introduced for Town and Outdoor menus.
Area Rectangles now show the lower right coordinates too.
All menus now have hot keys for each item.
git-svn-id: http://openexile.googlecode.com/svn/trunk@133 4ebdad44-0ea0-11de-aab3-ff745001d230
- Renamed some things for shorter filenames
- Moved the license into the doc folder
- Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.)
git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230