Commit Graph

7 Commits

Author SHA1 Message Date
1894b31e20 Implement loading of scenarios
- This also tweaks the scenario schemas for consistency between schemas and code, adds some unique key restraints, and makes some attributes required.
2015-02-11 14:03:03 -05:00
1778cd9a61 Tweak scenario output and schema so that they match; write script to XML-validate a whole scenario 2015-02-05 22:18:19 -05:00
8d4cea7d0b Complete implementation of saving new-format scenarios and write version-check and loading stub for new-format scenarios 2015-02-04 19:48:31 -05:00
4efcb08932 Implement a quest system and job board
- The job board is loosely based on Exile III's job board; the dialog is converted from the one contained as a relic of E3 in BoE
- Quest system is loosely based on a mix of Exile III jobs and Blades of Avernum quests
- Talking to a monster (even a hostile one) can now trigger an arbitrary special node

Dialog engine:
- LED's now support wrapped labels
2015-02-01 01:30:15 -05:00
967438ecec Add dialog to the scenario editor to let it know what type of graphics are in the custom sheets
- If you do this, it adds the graphics to all relevant select graphic dialogs, at the end, allowing you to choose custom graphics without having to remember the number schemes
2015-01-20 17:18:37 -05:00
d3c640b782 Formalize scenario ratings 2014-11-28 14:31:01 -05:00
b64cc7b8c6 Add xml extension 2014-11-28 14:19:26 -05:00