- Removed the item/monster menus in the scenario editor (they weren't function anyway)
- Scrollbars can now have a maximum value of 0; if this is the case, they do not draw a thumb
- If you do this, it adds the graphics to all relevant select graphic dialogs, at the end, allowing you to choose custom graphics without having to remember the number schemes
- Rename cItemRec -> cItem and cItemRec::type -> cItem::weap_type
- Clear out a lot of commented code
- Remove the flag_x members in the scenario that used to store the scenario's password hash (or something like that)